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Paul-6 wrote
I think there's a dangerous perception here: The perception that the LO
developers work on nothing except what they want to work on.

I didn't mean to say that.
I'm aware that some developers work on whatever is needed and fix the most
urgent bugs/regressions.
But out of 300 developers, there must be people who can fix the "boring"
bugs and the "not important" bugs... Of course you would have to ask these
developers to start with bug #1 and fix it before moving to #2

Michael Meeks once wrote "Developers don't like to be told what to do". I'm
sure they don't. But if nobody does then there is no solution for bugs that
keep lingering...

Paul-6 wrote
I have pointed out in the past that you cannot expect a developer to
work on your bug, because there is nothing forcing him to work on
anything but what he wants to, but that doesn't mean that is all he
does. It means you can't *force* him to work on what *you* want him to
work on. I'm sure the developers *do* give careful consideration to
what they work on, it just might not be what you feel they should work
on, but they've got a bigger picture than you.

First, it's not *my* bug. The bug is the software. The software is not mine.
Second, many times I already have a solution for the problem. I only report
it so that the bug is fixed for the benefit of the community. I even report
bugs that don't affect me at all.
Third, "there is nothing forcing him to work on anything but what he wants
to" is exactly the problem IMO.

Paul-6 wrote
Remember, we do have to keep the developers happy to some extent,
otherwise they leave.

Yes, so do other people. But they are not so important, right?
If you can't tell developers what to do, some bugs will always be there
because they are boring to fix or because they are "not important".

I'm suggesting that a compromise based volunteer model is applied to all,
not just to developers. Then you might start to see a change and a real
community ;)

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