On Friday 20 of March 2020, Regina Henschel wrote:
Luboš Luňák schrieb am 19-Mar-20 um 16:13:
Hello,
yes, this is about the tools::Rectangle nightmare of an API (in case
you don't know, it's this [1] ). I'm hunting an off-by-one error
somewhere in VCL, and it's hard to find it when I can't even tell which
parts of the code are right or wrong :(.
These off-by-one problems occur earlier than in VCL. For example changes
to maSnapRect when a shape is transformed by shear and rotation.
My guess would be that by now such errors occur pretty much everywhere,
because by now various hacks adding and subtracting 1 are spread all over the
place.
I see the problem not in tools::Rectangle itself, but in the fact, that
it uses integer and not double. Using double makes width = right - left
in all cases
and would solve accuracy problems in manipulating shapes.
It would be up to renderer to do a suitable conversion to integer.
I don't think using double magically solves everything. The same result can
be obtained by defining 'width = right - left' with integers, and I think I
can mis-count pixels as doubles just as well.
and would solve accuracy problems in manipulating shapes.
It would be up to renderer to do a suitable conversion to integer.
Do you have an estimate how big portion of code actually requires such
accuraccy? I'd expect that using floats for everything would just complicate
most of code for no real gain.
You can already use getWidth() instead of GetWidth(). A new kind of
rectangle does not solve the problem, that you have to examine each use,
whether including or excluding the edge is better.
I know I can use either getWidth() or GetWidth(), but that's exactly why
tools::Rectangle is a problem, because it even encourages the confusion.
--
Luboš Luňák
l.lunak@collabora.com
Context
- Re: RFC: Sane rectangle class (continued)
Privacy Policy |
Impressum (Legal Info) |
Copyright information: Unless otherwise specified, all text and images
on this website are licensed under the
Creative Commons Attribution-Share Alike 3.0 License.
This does not include the source code of LibreOffice, which is
licensed under the Mozilla Public License (
MPLv2).
"LibreOffice" and "The Document Foundation" are
registered trademarks of their corresponding registered owners or are
in actual use as trademarks in one or more countries. Their respective
logos and icons are also subject to international copyright laws. Use
thereof is explained in our
trademark policy.