Function overload based on different integer types, one virtual, the
Sadly, our code is full of using the same member function names over and
over, with different semantics, using the number and types of parameters to
differentiate. Another example: OutputDevice::SetLineColor() and
OutputDevice::SetLineColor( const Color& rColor ) where the first case
actually means "set NO line color (transparent)". Obviously (sarcasm)
calling it "SetTransparentLineColor" or "SetNoLineColor" would have been
too obvious.
--tml
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