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Hi Regina,

you're right, the other methods are using the order (fVer, fHor), like createUnitSpherePolyPolygon() does. So the definition is correct:

inline B3DPoint getPointFromCartesian(double fVer, double fHor)

But on the call side it's used like:

aNew.append(getPointFromCartesian(fHor, fVer));

So here got something mixed up.

Thomas

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