What I know about Nvidia Gpu's, with CUDA all it is is a C library
extension, so if it is not hardware based I dont think it would be a hard
thing to offload to the GPU. I am not sure though what AMD does with their
APU's
On Wed, Dec 12, 2012 at 4:54 PM, Kohei Yoshida <kohei.yoshida@gmail.com>wrote:
Hi there,
I'm just wondering, whether our anti-aliasing is done strictly at software
level, or via hardware, and if former, what it would take to do it via
hardware so that we can take advantage of GPU to speed it up if it's there.
I could look into it to find that out myself, but I'm not familiar with
our graphic layer. I was wondering if someone knows this off the top of
his/her head.
TIA,
Kohei
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Jonathan Aquilina
Context
- Re: Anti-aliasing via GPU (continued)
Re: Anti-aliasing via GPU · Jonathan Aquilina
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