On Mon, 2012-02-13 at 12:38 +0100, Michael Stahl wrote:
the sc, sd, sw libraries already take forever to link with full debug,
You link with full debug ? :-)
and adding more stuff to them would also impact startup performance for
the respective application.
Not necessarily; by merging libraries together we can potentially
improve startup performance a fair bit. Fewer scattered libraries on
disk means better access times, more scope for LTO, and faster run-time
linking.
(of course i don't care if you do it for a special "merged libs" mode,
but C++ development is already a sufficiently unproductive activity that
we shouldn't make it even more so...)
Is it necessary to build with full debug enabled ? how slow is it
really ? [ if it takes ten minutes - how slow is it to re-build with
just the bits you want symbols for & re-run whatever you're
debugging ?].
I wonder if the new 'gold' linker will help performance wise - have you
tried it ?
Regards,
Michael.
--
michael.meeks@suse.com <><, Pseudo Engineer, itinerant idiot
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