On Sep 18, 2014 8:42 PM, "Wols Lists" <antlists@youngman.org.uk> wrote:
On 17/09/14 13:45, Ptyl Dragon wrote:
ok, then we'll use GL2.1. we'll make sure we use only API used in ES 2
too.
We need simple thing. after all, we are not making a First Person
Shooter. For starters we are just making a 2d rendering engine
Just bear in mind, iirc you can't get hardware 2d rendering any more.
I seem to remember, from quite a while back too, that all modern video
cards render 3d by default, and 2d is now a software layer on top.
So basically, what I'm saying is don't choose 2d over 3d because you
think it will be faster/more efficient. Because actually, it's the other
way round.
That is not true at least not in the sense that we are going to US 2D
rendering. 2D rendering is just a special case of 3D rendering in out case
and fully hardware accelerated.
Cheers,
Wol
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