On 17/09/14 13:45, Ptyl Dragon wrote:
ok, then we'll use GL2.1. we'll make sure we use only API used in ES 2 too.
We need simple thing. after all, we are not making a First Person
Shooter. For starters we are just making a 2d rendering engine
Just bear in mind, iirc you can't get hardware 2d rendering any more.
I seem to remember, from quite a while back too, that all modern video
cards render 3d by default, and 2d is now a software layer on top.
So basically, what I'm saying is don't choose 2d over 3d because you
think it will be faster/more efficient. Because actually, it's the other
way round.
Cheers,
Wol
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