Rafael Dominguez wrote:
Oops my bad, heres the patch attached
Hi Rafael,
nice improvement - two nits though:
@@ -65,6 +67,8 @@ namespace drawinglayer
/// discrete border (in 'pixels')
sal_uInt32
mnDiscreteBorder;
+ const Graphic *mpSnapshot;
+
Parent classes of MediaPrimitive2D derive from boost::noncopyable -
that means you don't have to worry about having to modify mpSnapshot,
which in turn means it could be const Graphic& instead.
But it's even easier, since Graphic has copy-on-write behaviour -
you can simply hold a Graphic by value in your primitive, it only
contains a cheap ptr to an impl class, that gets, if necessary,
copied & duplicated if you modify one of the many shared copies.
(many bulky objects in LibO have that behaviour, including bitmaps,
polygons, and metafiles (sorta))
Cheers,
-- Thorsten
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