Rafael Dominguez wrote:
Oops my bad, heres the patch attached
Hi Rafael, nice improvement - two nits though:
@@ -65,6 +67,8 @@ namespace drawinglayer /// discrete border (in 'pixels') sal_uInt32 mnDiscreteBorder; + const Graphic *mpSnapshot; +
Parent classes of MediaPrimitive2D derive from boost::noncopyable - that means you don't have to worry about having to modify mpSnapshot, which in turn means it could be const Graphic& instead. But it's even easier, since Graphic has copy-on-write behaviour - you can simply hold a Graphic by value in your primitive, it only contains a cheap ptr to an impl class, that gets, if necessary, copied & duplicated if you modify one of the many shared copies. (many bulky objects in LibO have that behaviour, including bitmaps, polygons, and metafiles (sorta)) Cheers, -- Thorsten
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