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Rafael Dominguez wrote:
Oops my bad, heres the patch attached

Hi Rafael,

nice improvement - two nits though:

@@ -65,6 +67,8 @@ namespace drawinglayer
             /// discrete border (in 'pixels')
             sal_uInt32                                  mnDiscreteBorder;
 
+            const Graphic                               *mpSnapshot;
+

Parent classes of MediaPrimitive2D derive from boost::noncopyable - 
that means you don't have to worry about having to modify mpSnapshot,
which in turn means it could be const Graphic& instead.

But it's even easier, since Graphic has copy-on-write behaviour - 
you can simply hold a Graphic by value in your primitive, it only
contains a cheap ptr to an impl class, that gets, if necessary,
copied & duplicated if you modify one of the many shared copies.

(many bulky objects in LibO have that behaviour, including bitmaps,
polygons, and metafiles (sorta))

Cheers,

-- Thorsten

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