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Hi,

I would also vote for not reverting stuff (at least not before we try
fix it first), when only some of the tinderboxes fail due low system
resources.

I will try to split the offending source file to few smaller files,
similar to what we do for some non-generated CXX sources, and push
again.

One thing I noticed. It might be useful to run tinderboxes without gcc
optimization (ie. with -O0). It makes huge difference in compile time -
more than 10 times faster on my system and could make the tinderbox
turnaround much faster.

customshapepreset.cxx compiled with -O2
real    4m22.910s
user    4m13.794s
sys     0m9.996s

customshapepreset.cxx compiled with -O0
real    0m25.427s
user    0m25.242s
sys     0m1.035s

Cheers
Radek

On Thu, 2011-10-06 at 11:18 +0300, Tor Lillqvist wrote:
The only solutions I see are:

1) Either we should get some really really bad-ass Windows tinderbox,
*and* make it use ccache (i.e. investigate whether kendy's port of an
old ccache version really works correctly, or re-port a current ccache
to support MSVC).

2) Or, we should have our developers mainly work on the "difficult"
platforms, i.e. Windows, and to some extent MacOSX, so that they
notice themselves when code they are writing will cause problems on
these platforms. Only people mainly doing distro packaging would
continue to work on Linux. Obviously "we" (for some value of "us")
can't enforce that on volunteers, only bosses can on their paid
developers ;)

3) Or, we should jump to 4.0 directly, and support only
cross-compilation to Windows. (Yes, that means a lot of work needs to
be done to avoid too many regressions in the form of missing
features.)

Obviously I am not really expecting you to take alternative 2 seriously.

--tml

-- 
Radek Doulík <rodo@novell.com>
Novell, Inc.


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