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On 1 February 2011 06:19, Tor Lillqvist <tlillqvist@novell.com> wrote:
OK, so on Windows it then uses the stlport library shipped with LO (if at all; I guess it also is 
possible that all STL code it uses comes from headers?)

On Windows why can it not use the native STL available there?  Is it
because you need to be able to build with non-MS compilers which don't
come with appropriate redistributable libraries?

Anyway, here's what it links to on Linux (Ubuntu 10.10):
$ ldd idxdict
        linux-vdso.so.1 =>  (0x00007fff539a3000)
        libpthread.so.0 => /lib/libpthread.so.0 (0x00007f919f183000)
        libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00007f919ee7d000)
        libm.so.6 => /lib/libm.so.6 (0x00007f919ebf9000)
        libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x00007f919e9e3000)
        libc.so.6 => /lib/libc.so.6 (0x00007f919e660000)
        /lib64/ld-linux-x86-64.so.2 (0x00007f919f3c9000)

Regards
Steven Butler

Context


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