Hi, I want to know how to setup environment to use libgdx modules in
libreoffice. I have worked on physics engine on Unity3d which itself is an
IDE. Since to create animations in libgdx, Gradle supports eclipse,
IntellijIDEA,etc. Llibreoffice doesn't support any of them and there is no
libgdx support for kdevelop or visual studio or qt creator.
Is there a way to directly use the physics engine source without
compromising the licensing rights in libreoffice project?
Or any other way to use libgdx modules with an IDE that libreoffice project
supports?
Any help would be appreciated.
--
-Mayank
Context
- Add support for libgdx in libreoffice · Mayank Gupta
Privacy Policy |
Impressum (Legal Info) |
Copyright information: Unless otherwise specified, all text and images
on this website are licensed under the
Creative Commons Attribution-Share Alike 3.0 License.
This does not include the source code of LibreOffice, which is
licensed under the Mozilla Public License (
MPLv2).
"LibreOffice" and "The Document Foundation" are
registered trademarks of their corresponding registered owners or are
in actual use as trademarks in one or more countries. Their respective
logos and icons are also subject to international copyright laws. Use
thereof is explained in our
trademark policy.