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Hi, I want to know how to setup environment to use libgdx modules in
libreoffice. I have worked on physics engine on Unity3d which itself is an
IDE. Since to create animations in libgdx, Gradle supports eclipse,
IntellijIDEA,etc. Llibreoffice doesn't support any of them and there is no
libgdx support for kdevelop or visual studio or qt creator.
Is there a way to directly use the physics engine source without
compromising the licensing rights in libreoffice project?
Or any other way to use libgdx modules with an IDE that libreoffice project
supports?
Any help would be appreciated.
-- 
-Mayank

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