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:-) I found another issue by running with SAL_FORCEGL on - it was in gengal and any console based 
VCL apps, so it’s useful at times. 

I’m doing some component changes, once I’m done with that I’ll make a change to the pixel we test. 

Thanks!
Chris

On 2 Mar 2015, at 6:13 pm, Miklos Vajna <vmiklos@collabora.co.uk> wrote:

Hi Chris,

On Sun, Mar 01, 2015 at 10:36:46AM +1100, Chris Sherlock <chris.sherlock79@gmail.com> wrote:
It appears that the test is failing when I build with SAL_FORCEGL=1

Aah, that may indeed make a difference. Please always build in a new
shell if you are ensure about what environment variables you exported
earlier.

If I had to guess, I’d say that the anti-aliasing method is different - I’m using software GL 
via llvm-pipe though. 

The image is correct, however - perhaps it would be better to try to test the color of a pixel 
closer to the middle of the image to ensure it is green? 

That was the intention, please submit a patch if you think you can
propose a better "in the middle" position. ;-)

Just make sure that the test still fails with
c2af50eb6df396c957890a6b912b8f3185893551 reverted.

Thanks,

Miklos
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