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Joerg Sonnenberger wrote:
Haven't tried, was looking for the minimal change to the existing
structure.

The proposed change would be even more minimal. ;)

One thing to keep in mind is that getBufferSurface() creates a
temporary variable. It doesn't return a reference itself.

Sure, it's a temporary. And it shouldn't make a bit of a difference
performance/memory-wise, if you create the local copy manually, or
implicitely in the boost::bind.

Can you quickly try if the proposed change compiles on your side?
Don't want to involuntarily break your build again.

Cheers,

-- Thorsten

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