Matteo Campanelli wrote:
Rendering of text in this module seems to work (_roughly_) in this way:
(1) information on font (text color, underlining, italic...) are passed
from an external module [this is still subject of exploration],
That should be svx/source/sdr/primitive2d/sdrattributecreator.cxx
Beyond that, looks like you're on the right track.
Cheers,
-- Thorsten
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