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On 26/08/13 12:55, Matteo Casalin wrote:
Hi all,
      I stumbled upon the following loop [1] on a Ring, which seems 
wrong to me:

SwExtTextInput* pTmp = (SwExtTextInput*)mpExtInputRing;
do {
     //
     // do something that does not modify pTmp nor mpExtInputRing
     //
} while( mpExtInputRing != (pTmp = (SwExtTextInput*)mpExtInputRing ) );

from my understanding it processes just mpExtInputRing item and then 
exits. I think that it should be something like:

do {
     //
     // do something
     //
     pTmp = (SwExtTextInput*)pTmp->GetNext();
} while( pTmp!=mpExtInputRing );

Am I missing something, is the loop to to be fixed as suggested of to be 
removed completely?

i think you are completely right, although i don't know why that
extended-input stuff would bother with rings in the first place - does
anybody really use input methods in multiple places simultaneously, or
what is the point of that?



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