On 26/08/13 12:55, Matteo Casalin wrote:
Hi all,
I stumbled upon the following loop [1] on a Ring, which seems
wrong to me:
SwExtTextInput* pTmp = (SwExtTextInput*)mpExtInputRing;
do {
//
// do something that does not modify pTmp nor mpExtInputRing
//
} while( mpExtInputRing != (pTmp = (SwExtTextInput*)mpExtInputRing ) );
from my understanding it processes just mpExtInputRing item and then
exits. I think that it should be something like:
do {
//
// do something
//
pTmp = (SwExtTextInput*)pTmp->GetNext();
} while( pTmp!=mpExtInputRing );
Am I missing something, is the loop to to be fixed as suggested of to be
removed completely?
i think you are completely right, although i don't know why that
extended-input stuff would bother with rings in the first place - does
anybody really use input methods in multiple places simultaneously, or
what is the point of that?
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