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Hi,

this is my first patch, so I don't really what the procedure is.

If it's alright, can I push it?

Alex
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From 6f9f4e770cc4c63071fa128a56c12b3fe3b3c46f Mon Sep 17 00:00:00 2001
From: Alexander Wilms <alexander.wilms@zoho.com>
Date: Fri, 3 Aug 2012 10:22:14 +0200
Subject: [PATCH] Translated German comments in starmath

---
 starmath/source/accessibility.cxx |    6 +-
 starmath/source/config.cxx        |    4 +-
 starmath/source/dialog.cxx        |  136 ++++++++++++++++++-------------------
 starmath/source/document.cxx      |   26 ++++---
 starmath/source/edit.cxx          |   15 ++--
 starmath/source/node.cxx          |  123 ++++++++++++++++-----------------
 6 files changed, 150 insertions(+), 160 deletions(-)

diff --git a/starmath/source/accessibility.cxx b/starmath/source/accessibility.cxx
index a7b39bc..a8d1b31 100644
--- a/starmath/source/accessibility.cxx
+++ b/starmath/source/accessibility.cxx
@@ -572,12 +572,12 @@ sal_Int32 SAL_CALL SmGraphicAccessible::getIndexAtPoint( const awt::Point& 
aPoin
     if (pWin)
     {
         const SmNode *pTree = pWin->GetView()->GetDoc()->GetFormulaTree();
-        //! kann NULL sein! ZB wenn bereits beim laden des Dokuments (bevor der
-        //! Parser angeworfen wurde) ins Fenster geklickt wird.
+        //! can be NULL! e.g. if already during the loading of the document (before the parser 
even started)
+        //! one clicks within the window
         if (!pTree)
             return nRes;
 
-        // get position relativ to formula draw position
+        // get position relative to formula draw position
         Point  aPos( aPoint.X, aPoint.Y );
         aPos = pWin->PixelToLogic( aPos );
         aPos -= pWin->GetFormulaDrawPos();
diff --git a/starmath/source/config.cxx b/starmath/source/config.cxx
index 533dd8c..ac1cebe 100644
--- a/starmath/source/config.cxx
+++ b/starmath/source/config.cxx
@@ -82,8 +82,8 @@ void SmConfig::ItemSetToConfig(const SfxItemSet &rSet)
         {
             SetIgnoreSpacesRight( bVal );
 
-            // (angezeigte) Formeln muessen entsprechen neu formatiert werden.
-            // Das erreichen wir mit:
+            // (displayed) formulas have to be reformatted accordingly
+            // That's how we achieve this:
             Broadcast(SfxSimpleHint(HINT_FORMATCHANGED));
         }
     }
diff --git a/starmath/source/dialog.cxx b/starmath/source/dialog.cxx
index 532ed8a..c72302a 100644
--- a/starmath/source/dialog.cxx
+++ b/starmath/source/dialog.cxx
@@ -55,8 +55,8 @@ using ::rtl::OUString;
 
 ////////////////////////////////////////
 //
-// Da der FontStyle besser ueber die Attribute gesetzt/abgefragt wird als ueber
-// den StyleName bauen wir uns hier unsere eigene Uebersetzung
+// Since it's better to set/query the FontStyle via its attributes rather
+// than via the StyleName we create a way to translate
 // Attribute <-> StyleName
 //
 
@@ -135,8 +135,8 @@ const SmFontStyles & GetFontStyles()
 
 void SetFontStyle(const XubString &rStyleName, Font &rFont)
 {
-    // finden des Index passend zum StyleName fuer den leeren StyleName wird
-    // 0 (nicht bold nicht italic) angenommen.
+    // Finding of the Index fitting the StyleName. For an empty StyleName it's assumed to be
+    // 0 (neither bold nor italic).
     sal_uInt16  nIndex = 0;
     if (rStyleName.Len())
     {
@@ -801,9 +801,8 @@ IMPL_LINK( SmDistanceDialog, CheckBoxClickHdl, CheckBox *, pCheckBox )
 
 void SmDistanceDialog::SetHelpId(MetricField &rField, const rtl::OString& sHelpId)
 {
-    //! HelpID's die auf diese Weise explizit gesetzt werden, muessen im
-    //! util Verzeichnis im File "hidother.src" mit Hilfe von "hidspecial"
-    //! definiert werden!
+    //! HelpIDs which are being set explicitly this way have to be defined in the
+    //! util directory in the file "hidother.src" with the help of "hidspecial"!
 
     const XubString aEmptyText;
 #if OSL_DEBUG_LEVEL > 1
@@ -862,8 +861,8 @@ void SmDistanceDialog::SetCategory(sal_uInt16 nCategory)
 
     SmCategoryDesc *pCat;
 
-    // merken der (evtl neuen) Einstellungen der aktiven SmCategoryDesc
-    // bevor zu der neuen gewechselt wird.
+    // remembering the (maybe new) settings of the active SmCategoryDesc
+    // before switching to the new one
     if (nActiveCategory != CATEGORY_NONE)
     {
         pCat = Categories[nActiveCategory];
@@ -878,16 +877,16 @@ void SmDistanceDialog::SetCategory(sal_uInt16 nCategory)
         aMenuButton.GetPopupMenu()->CheckItem(nActiveCategory + 1, false);
     }
 
-    // aktivieren/deaktivieren der zugehoerigen Controls in Abhaengigkeit von der
-    // gewaehlten Kategorie.
+    // activating/deactivating of the associated Controls depending on the
+    // chosen category
     bool  bActive;
     for (sal_uInt16 i = 0;  i < 4;  i++)
     {
         FixedText   *pFT = (FixedText * const)   aWin[i][0];
         MetricField *pMF = (MetricField * const) aWin[i][1];
 
-        // Um feststellen welche Controls aktiv sein sollen wird das
-        // vorhandensein einer zugehoerigen HelpID ueberprueft.
+        // To determine which Controls should be active the existence
+        // of an associated HelpID is being checked
         bActive = aCatMf2Hid[nCategory][i] != 0;
 
         pFT->Show(bActive);
@@ -895,7 +894,7 @@ void SmDistanceDialog::SetCategory(sal_uInt16 nCategory)
         pMF->Show(bActive);
         pMF->Enable(bActive);
 
-        // setzen von Masseinheit und Anzahl der Nachkommastellen
+        // setting the measurement unit and the number of decimal places
         FieldUnit  eUnit;
         sal_uInt16     nDigits;
         if (nCategory < 9)
@@ -909,7 +908,7 @@ void SmDistanceDialog::SetCategory(sal_uInt16 nCategory)
             eUnit   = FUNIT_100TH_MM;
             nDigits = 2;
         }
-        pMF->SetUnit(eUnit);            //! veraendert den Wert
+        pMF->SetUnit(eUnit);            //! changes the value
         pMF->SetDecimalDigits(nDigits);
 
         if (bActive)
@@ -924,8 +923,8 @@ void SmDistanceDialog::SetCategory(sal_uInt16 nCategory)
             SetHelpId(*pMF, aCatMf2Hid[nCategory][i]);
         }
     }
-    // nun noch die CheckBox und das zugehoerige MetricField genau dann aktivieren,
-    // falls es sich um das Klammer Menu handelt.
+    // now activate the CheckBox and the associated MetricField if
+    // we're dealing with the brackets menu
     bActive = nCategory == 5;
     aCheckBox1.Show(bActive);
     aCheckBox1.Enable(bActive);
@@ -1041,8 +1040,8 @@ void SmDistanceDialog::ReadFrom(const SmFormat &rFormat)
 
 void SmDistanceDialog::WriteTo(SmFormat &rFormat) /*const*/
 {
-    // hmm... koennen die tatsaechlich unterschiedlich sein?
-    // wenn nicht kann oben naemlich das const stehen!
+    // can they actually be different?
+    // if that's not the case 'const' could be used above!
     SetCategory(nActiveCategory);
 
     rFormat.SetDistance( DIS_HORIZONTAL,        Categories[0]->GetValue(0) );
@@ -1171,7 +1170,7 @@ void SmShowSymbolSet::Paint(const Rectangle&)
 {
     Push(PUSH_MAPMODE);
 
-    // MapUnit einstellen fuer die 'nLen' berechnet wurde
+    // setting the MapUnit for which the 'nLen' has been calculated
     SetMapMode(MapMode(MAP_PIXEL));
 
     sal_uInt16 v        = sal::static_int_cast< sal_uInt16 >((aVScrollBar.GetThumbPos() * 
nColumns));
@@ -1184,8 +1183,8 @@ void SmShowSymbolSet::Paint(const Rectangle&)
         Font     aFont   (aSymbol.GetFace());
         aFont.SetAlign(ALIGN_TOP);
 
-        // etwas kleinere FontSize nehmen (als nLen) um etwas Luft zu haben
-        // (hoffentlich auch genug fuer links und rechts!)
+        // taking a FontSize which is a bit smaller (compared to nLen) in order to have a buffer
+        // (hopefully enough for left and right, too!)
         aFont.SetSize(Size(0, nLen - (nLen / 3)));
         SetFont(aFont);
         // keep text color
@@ -1282,7 +1281,7 @@ SmShowSymbolSet::SmShowSymbolSet(Window *pParent, const ResId& rResId) :
     long nScrollBarWidth = aVScrollBar.GetSizePixel().Width(),
          nUseableWidth   = aOutputSize.Width() - nScrollBarWidth;
 
-    // Hoehe von 16pt in Pixeln (passend zu 'aOutputSize')
+    // Height of 16pt in pixels (fitting 'aOutputSize')
     nLen = (sal_uInt16) LogicToPixel(Size(0, 16), MapMode(MAP_POINT)).Height();
 
     nColumns = sal::static_int_cast< sal_uInt16 >(nUseableWidth / nLen);
@@ -1294,7 +1293,7 @@ SmShowSymbolSet::SmShowSymbolSet(Window *pParent, const ResId& rResId) :
     OSL_ENSURE(nRows > 0, "Sm : no rows");
 #endif
 
-    // genau passend machen
+    // make it fit exactly
     aOutputSize.Width()  = nColumns * nLen;
     aOutputSize.Height() = nRows * nLen;
 
@@ -1397,9 +1396,8 @@ void SmShowSymbol::SetSymbol(const SmSym *pSymbol)
         SetText( aText );
     }
 
-    // 'Invalidate' fuellt den background mit der background-Farbe.
-    // Falls der NULL pointer uebergeben wurde reicht dies also zum loeschen
-    // der Anzeige
+    // 'Invalidate' fills the background with the background color.
+    // If the NULL pointer has been passed that's already enough to clear the display
     Invalidate();
 }
 
@@ -1407,8 +1405,8 @@ void SmShowSymbol::SetSymbol(const SmSym *pSymbol)
 ////////////////////////////////////////////////////////////////////////////////
 
 void SmSymbolDialog::FillSymbolSets(bool bDeleteText)
-    // fuellt die Eintraege der moeglichen 'SymbolsSet's im Dialog mit den
-    // aktuellen Werten des SymbolSet Managers, selektiert aber keinen.
+    // populate the entries of the possible SymbolsSets in the dialog with
+    // current values of the SymbolSet Managers, but select none
 {
     aSymbolSets.Clear();
     if (bDeleteText)
@@ -1453,7 +1451,7 @@ IMPL_LINK( SmSymbolDialog, EditClickHdl, Button *, EMPTYARG pButton )
 
     SmSymDefineDialog *pDialog = new SmSymDefineDialog(this, pFontListDev, rSymbolMgr);
 
-    // aktuelles Symbol und SymbolSet am neuen Dialog setzen
+    // set current and SymbolSet for the new dialog
     const XubString  aSymSetName (aSymbolSets.GetSelectEntry()),
                     aSymName    (aSymbolName.GetText());
     pDialog->SelectOldSymbolSet(aSymSetName);
@@ -1461,20 +1459,20 @@ IMPL_LINK( SmSymbolDialog, EditClickHdl, Button *, EMPTYARG pButton )
     pDialog->SelectSymbolSet(aSymSetName);
     pDialog->SelectSymbol(aSymName);
 
-    // altes SymbolSet merken
+    // remember old SymbolSet
     XubString  aOldSymbolSet (aSymbolSets.GetSelectEntry());
 
     sal_uInt16 nSymPos = GetSelectedSymbol();
 
-    // Dialog an evtl geaenderte Daten des SymbolSet Manager anpassen
+    // adapt dialog to data of the SymbolSet Manager, which might have changed
     if (pDialog->Execute() == RET_OK  &&  rSymbolMgr.IsModified())
     {
         rSymbolMgr.Save();
         FillSymbolSets();
     }
 
-    // wenn das alte SymbolSet nicht mehr existiert zum ersten gehen
-    // (soweit eines vorhanden ist)
+    // if the old SymbolSet doesn't exist go the the first one
+    // (if one exists)
     if (!SelectSymbolSet(aOldSymbolSet)  &&  aSymbolSets.GetEntryCount() > 0)
         SelectSymbolSet(aSymbolSets.GetEntry(0));
     else
@@ -1772,9 +1770,9 @@ void SmSymDefineDialog::FillFonts(bool bDelete)
     if (bDelete)
         aFonts.SetNoSelection();
 
-    // alle Fonts der 'FontList' in die Fontliste aufnehmen
-    // von denen mit gleichen Namen jedoch nur einen (denn der Style wird
-    // ueber die 'FontStyleBox' gewaehlt und nicht auch noch hier)
+    // include all fonts of FontList into the font list
+    // but if there are duplicates only include one each, since
+    // the Style is already being chosen via the FontStyleBox
     if (pFontList)
     {
         sal_uInt16  nCount = pFontList->GetFontNameCount();
@@ -1793,7 +1791,7 @@ void SmSymDefineDialog::FillStyles(bool bDeleteText)
     XubString aText (aFonts.GetSelectEntry());
     if (aText.Len() != 0)
     {
-        // eigene StyleName's verwenden
+        // use own StyleNames
         const SmFontStyles &rStyles = GetFontStyles();
         for (sal_uInt16 i = 0;  i < rStyles.GetCount();  i++)
             aStyles.InsertEntry( rStyles.GetStyleName(i) );
@@ -1840,7 +1838,7 @@ IMPL_LINK( SmSymDefineDialog, OldSymbolSetChangeHdl, ComboBox *, EMPTYARG 
pCombo
 
 IMPL_LINK( SmSymDefineDialog, ModifyHdl, ComboBox *, pComboBox )
 {
-    // merken der Cursorposition zum wiederherstellen derselben
+    // remembering the cursor position for restoring it
     Selection  aSelection (pComboBox->GetSelection());
 
     if (pComboBox == &aSymbols)
@@ -1848,13 +1846,13 @@ IMPL_LINK( SmSymDefineDialog, ModifyHdl, ComboBox *, pComboBox )
     else if (pComboBox == &aSymbolSets)
         SelectSymbolSet(aSymbolSets, aSymbolSets.GetText(), false);
     else if (pComboBox == &aOldSymbols)
-        // nur Namen aus der Liste erlauben
+        // allow only names from the list
         SelectSymbol(aOldSymbols, aOldSymbols.GetText(), true);
     else if (pComboBox == &aOldSymbolSets)
-        // nur Namen aus der Liste erlauben
+        // allow only names from the list
         SelectSymbolSet(aOldSymbolSets, aOldSymbolSets.GetText(), true);
     else if (pComboBox == &aStyles)
-        // nur Namen aus der Liste erlauben (ist hier eh immer der Fall)
+        // allow only names from the list (that's the case here anyway)
         SelectStyle(aStyles.GetText(), true);
     else
     {
@@ -2053,8 +2051,8 @@ void SmSymDefineDialog::UpdateButtons()
 
     if (aTmpSymbolName.Len() > 0  &&  aTmpSymbolSetName.Len() > 0)
     {
-        // alle Einstellungen gleich?
-        //! (Font-, Style- und SymbolSet Name werden nicht case sensitiv verglichen)
+        // all settings equal?
+        //! (Font-, Style- und SymbolSet Name comparison isn't case sensitive)
         bool bEqual = pOrigSymbol
                     && aTmpSymbolSetName.EqualsIgnoreCaseAscii(aOldSymbolSetName.GetText())
                     && aTmpSymbolName.Equals(pOrigSymbol->GetName())
@@ -2064,13 +2062,13 @@ void SmSymDefineDialog::UpdateButtons()
                             GetFontStyles().GetStyleName(pOrigSymbol->GetFace()))
                     && aCharsetDisplay.GetSelectCharacter() == pOrigSymbol->GetCharacter();
 
-        // hinzufuegen nur wenn es noch kein Symbol desgleichen Namens gibt
+        // only add it if there isn't already a symbol with the same name
         bAdd    = aSymbolMgrCopy.GetSymbolByName(aTmpSymbolName) == NULL;
 
-        // loeschen nur wenn alle Einstellungen gleich sind
+        // only delete it if all settings are equal
         bDelete = pOrigSymbol != NULL;
 
-        // aendern nur falls altes Symbol vorhanden und am neuen etwas anders ist
+        // only change it if the old symbol exists and the new one is different
         bChange = pOrigSymbol && !bEqual;
     }
 
@@ -2219,7 +2217,7 @@ short SmSymDefineDialog::Execute()
 {
     short nResult = ModalDialog::Execute();
 
-    // Aenderungen uebernehmen falls Dialog mit OK beendet wurde
+    // apply changes if dialog was closed via clicking OK
     if (aSymbolMgrCopy.IsModified()  &&  nResult == RET_OK)
         rSymbolMgr = aSymbolMgrCopy;
 
@@ -2231,8 +2229,8 @@ void SmSymDefineDialog::SetSymbolSetManager(const SmSymbolManager &rMgr)
 {
     aSymbolMgrCopy = rMgr;
 
-    // Das modified Flag der Kopie auf false setzen, damit man spaeter damit
-    // testen kann ob sich was geaendert hat.
+    // Set the modified Flag of the copy to false, so that later on we can
+    // check if anything has changed
     aSymbolMgrCopy.SetModified(false);
 
     FillSymbolSets(aOldSymbolSets);
@@ -2260,11 +2258,11 @@ bool SmSymDefineDialog::SelectSymbolSet(ComboBox &rComboBox,
         "Sm : wrong ComboBox");
 #endif
 
-    // 'Normalisieren' des SymbolNamens (ohne leading und trailing Leerzeichen)
+    // 'Normalising' of the SymbolName (without leading and trailing blanks)
     XubString  aNormName (rSymbolSetName);
     aNormName = comphelper::string::stripStart(aNormName, ' ');
     aNormName = comphelper::string::stripEnd(aNormName, ' ');
-    // und evtl Abweichungen in der Eingabe beseitigen
+    // and remove possible deviations within the input
     rComboBox.SetText(aNormName);
 
     bool   bRet = false;
@@ -2280,17 +2278,16 @@ bool SmSymDefineDialog::SelectSymbolSet(ComboBox &rComboBox,
 
     bool  bIsOld = &rComboBox == &aOldSymbolSets;
 
-    // setzen des SymbolSet Namens an der zugehoerigen Darstellung
+    // setting the SymbolSet name at the associated display
     FixedText &rFT = bIsOld ? aOldSymbolSetName : aSymbolSetName;
     rFT.SetText(rComboBox.GetText());
 
-    // setzen der zum SymbolSet gehoerenden Symbol Namen an der zugehoerigen
-    // Auswahbox
+    // setting the Symbol name which belongs to the SymbolSet at the associated
+    // combobox
     ComboBox  &rCB = bIsOld ? aOldSymbols : aSymbols;
     FillSymbols(rCB, false);
 
-    // bei Wechsel des SymbolSets fuer das alte Zeichen ein gueltiges
-    // Symbol bzw keins zur Anzeige bringen
+    // display a valid respectively no symbol when changing the SymbolSets
     if (bIsOld)
     {
         XubString  aTmpOldSymbolName;
@@ -2324,7 +2321,7 @@ void SmSymDefineDialog::SetOrigSymbol(const SmSym *pSymbol,
         aOldSymbolDisplay.SetSymbol( pSymbol );
     }
     else
-    {   // loeschen des angezeigten Symbols
+    {   // deleting the displayed Symbols
         aOldSymbolDisplay.SetText(rtl::OUString());
         aOldSymbolDisplay.Invalidate();
     }
@@ -2341,9 +2338,9 @@ bool SmSymDefineDialog::SelectSymbol(ComboBox &rComboBox,
         "Sm : wrong ComboBox");
 #endif
 
-    // 'Normalisieren' des SymbolNamens (ohne Leerzeichen)
+    // 'Normalising' the SymbolName (without blanks)
     XubString  aNormName(comphelper::string::remove(rSymbolName, ' '));
-    // und evtl Abweichungen in der Eingabe beseitigen
+    // and remove possible deviations within the input
     rComboBox.SetText(aNormName);
 
     bool   bRet = false;
@@ -2360,19 +2357,18 @@ bool SmSymDefineDialog::SelectSymbol(ComboBox &rComboBox,
             const SmSym *pSymbol = GetSymbol(aSymbols);
             if (pSymbol)
             {
-                // Font und Style entsprechend waehlen
+                // choose Font and Style accordingly
                 const Font &rFont = pSymbol->GetFace();
                 SelectFont(rFont.GetName(), false);
                 SelectStyle(GetFontStyles().GetStyleName(rFont), false);
 
-                // da das setzen des Fonts ueber den Style Namen des SymbolsFonts nicht
-                // so gut klappt (er kann zB leer sein obwohl der Font selbst 'bold' und
-                // 'italic' ist!). Setzen wir hier den Font wie er zum Symbol gehoert
-                // zu Fuss.
+                // since setting the Font via the Stlye name of the SymbolFonts doesn't
+                // work really well ( e.g. it can be empty even though the font itself is
+                // bold  or italic) we're manually setting the Font as it belongs to the Symbol
                 aCharsetDisplay.SetFont(rFont);
                 aSymbolDisplay.SetFont(rFont);
 
-                // das zugehoerige Zeichen auswaehlen
+                // selecting the associated character
                 SelectChar(pSymbol->GetCharacter());
 
                 // since SelectChar will also set the unicode point as text in the
@@ -2388,7 +2384,7 @@ bool SmSymDefineDialog::SelectSymbol(ComboBox &rComboBox,
 
     if (bIsOld)
     {
-        // bei Wechsel des alten Symbols nur vorhandene anzeigen sonst keins
+        // if there's a change of the old symbol show only the available ones, otherwise show none
         const SmSym *pOldSymbol = NULL;
         XubString     aTmpOldSymbolSetName;
         if (nPos != COMBOBOX_ENTRY_NOTFOUND)
@@ -2409,7 +2405,7 @@ bool SmSymDefineDialog::SelectSymbol(ComboBox &rComboBox,
 
 void SmSymDefineDialog::SetFont(const XubString &rFontName, const XubString &rStyleName)
 {
-    // Font (FontInfo) passend zu Namen und Style holen
+    // get Font (FontInfo) fitting the Name and Style
     FontInfo aFI;
     if (pFontList)
         aFI = pFontList->Get(rFontName, WEIGHT_NORMAL, ITALIC_NONE);
@@ -2476,8 +2472,8 @@ bool SmSymDefineDialog::SelectStyle(const XubString &rStyleName, bool 
bApplyFont
     bool   bRet = false;
     sal_uInt16 nPos = aStyles.GetEntryPos(rStyleName);
 
-    // falls der Style nicht zur Auswahl steht nehmen wir den erst moeglichen
-    // (sofern vorhanden)
+    // if the Style isn't available we take the next one available
+    // (if it exists)
     if (nPos == COMBOBOX_ENTRY_NOTFOUND  &&  aStyles.GetEntryCount() > 0)
         nPos = 0;
 
diff --git a/starmath/source/document.cxx b/starmath/source/document.cxx
index 6cc719e..3319de6 100644
--- a/starmath/source/document.cxx
+++ b/starmath/source/document.cxx
@@ -261,8 +261,8 @@ void SmDocShell::ArrangeFormula()
     if (IsFormulaArranged())
         return;
 
-    //! Nur f�r die Dauer der Existenz dieses Objekts sind am Drucker die
-    //! richtigen Einstellungen garantiert.
+    //! Only for the duration of the existence of this object the correct settings
+    //! at the printer are guaranteed
     SmPrinterAccess  aPrtAcc(*this);
     OutputDevice* pOutDev = aPrtAcc.GetRefDev();
 
@@ -273,7 +273,7 @@ void SmDocShell::ArrangeFormula()
 #endif
     }
 
-    // falls n�tig ein anderes OutputDevice holen f�r das formatiert wird
+    // if neccessary get another OutputDevice for which we format
     if (!pOutDev)
     {
         SmViewShell *pView = SmGetActiveView();
@@ -431,12 +431,11 @@ void SmDocShell::DrawFormula(OutputDevice &rDev, Point &rPosition, bool 
bDrawSel
     if (!IsFormulaArranged())
         ArrangeFormula();
 
-    //Problem: Was passiert mit dem WYSIWYG? Wir haben waehrend wir inplace aktiv
-    //sind kein Referenzdevice und sind auch nicht darauf ausgerichtet. Es kann
-    //also jetzt eine Differenz zwischen der VisArea (spricht die Groesse im Client)
-    //und der jetzt vorliegenden Groese geben.
-    //Idee: Die Differenz koennte, zumindest behelfsmaessig, mit SmNod::SetSize
-    //angepasst werden.
+    // Problem: What happens to the WYSIWYG? While we're active inplace we don't
+    // have a reference device and aren't aligned to that either. So now there can
+    // be a difference between the VisArea (i.e. the size within the client) and
+    // the current size
+    // Idea: The difference could be adapted with SmNod::SetSize (no long-term solution)
 
     rPosition.X() += aFormat.GetDistance( DIS_LEFTSPACE );
     rPosition.Y() += aFormat.GetDistance( DIS_TOPSPACE  );
@@ -594,11 +593,10 @@ Printer* SmDocShell::GetPrt()
 
     if ( SFX_CREATE_MODE_EMBEDDED == GetCreateMode() )
     {
-        //Normalerweise wird der Printer vom Server besorgt. Wenn dieser aber
-        //keinen liefert (weil etwa noch keine connection da ist), kann es
-        //dennoch sein, dass wir den Printer kennen, denn dieser wird in
-        //OnDocumentPrinterChanged vom Server durchgereicht und dann temporaer
-        //festgehalten.
+        //Normally the server provides the printer. But if it doesn't provide one
+        //(e.g. because there's no connection) it can still be the case that we
+        //know the printer, since it is being passed in OnDocumentPrinterChanged by the server
+        //and being kept temporarily
         Printer *pPrt = GetDocumentPrinter();
         if ( !pPrt && pTmpPrinter )
             pPrt = pTmpPrinter;
diff --git a/starmath/source/edit.cxx b/starmath/source/edit.cxx
index e955d6f..6b97f07 100644
--- a/starmath/source/edit.cxx
+++ b/starmath/source/edit.cxx
@@ -432,7 +432,7 @@ void SmEditWindow::KeyInput(const KeyEvent& rKEvt)
             SmViewShell *pView = GetView();
             if ( pView && !pView->KeyInput(rKEvt) )
             {
-                /* fuert bei F1 (Hilfe) zum Zerstoeren von this! */
+                /* F1 (help) leads to the destruction of this */
                 Flush();
                 if ( aModifyTimer.IsActive() )
                     aModifyTimer.Stop();
@@ -440,8 +440,8 @@ void SmEditWindow::KeyInput(const KeyEvent& rKEvt)
             }
             else
             {
-                //SFX hat evtl. Slot an der View gecallt und dabei (wg. Hack
-                //im SFX) den Focus auf die View gesetzt
+                //SFX has maybe called a slot to the view and thus (because of a hack
+                //in SFX) set the focus to the view
                 SfxViewShell* pVShell = GetView();
                 if ( pVShell && pVShell->ISA(SmViewShell) &&
                      ((SmViewShell*)pVShell)->GetGraphicWindow().HasFocus() )
@@ -562,7 +562,7 @@ Rectangle SmEditWindow::AdjustScrollBars()
 
 void SmEditWindow::SetScrollBarRanges()
 {
-    // Extra-Methode, nicht InitScrollBars, da auch fuer EditEngine-Events.
+    // Extra method, not InitScrollBars, since it's also being used for EditEngine-Events
     EditEngine *pEditEngine = GetEditEngine();
     if (pVScrollBar && pHScrollBar && pEditEngine && pEditView)
     {
@@ -623,8 +623,7 @@ void SmEditWindow::SetText(const XubString& rText)
         pEditEngine->SetText(rText);
         pEditEngine->ClearModifyFlag();
 
-        //! Hier die Timer neu zu starten verhindert, dass die Handler fuer andere
-        //! (im Augenblick nicht mehr aktive) Math Tasks aufgerufen werden.
+        //! Restarting the timer here prevents calling the Handlers for other (atm inactive) math 
Tasks
         aModifyTimer.Start();
 
         pEditView->SetSelection(eSelection);
@@ -712,8 +711,8 @@ void SmEditWindow::InsertCommand(sal_uInt16 nCommand)
     OSL_ENSURE( pEditView, "EditView missing" );
     if (pEditView)
     {
-        //Anfang der Selektion merken und hinterher den Cursor daraufsetzen. Nur so
-        //macht das SelNextMark() Sinn.
+        //remember start of the selection and move the cursor there afterwards.
+        //Only this way the SelNextMark() makes sense
         ESelection aSelection = pEditView->GetSelection();
         aSelection.nEndPos  = aSelection.nStartPos;
         aSelection.nEndPara = aSelection.nStartPara;
diff --git a/starmath/source/node.cxx b/starmath/source/node.cxx
index be17a98..0efc1a6 100644
--- a/starmath/source/node.cxx
+++ b/starmath/source/node.cxx
@@ -901,8 +901,8 @@ void SmLineNode::Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell)
 {
     SmNode::Prepare(rFormat, rDocShell);
 
-    //! wir verwenden hier den 'FNT_VARIABLE' Font, da er vom Ascent und Descent
-    //! ia besser zum Rest der Formel passt als der 'FNT_MATH' Font.
+    //! here we use the 'FNT_VARIABLE' font, since it's Ascend and Descend ia
+    //! rather fits to the rest of the formula compared to the 'FNT_MATH' Font
     GetFont() = rFormat.GetFont(FNT_VARIABLE);
     Flags() |= FLG_FONT;
 }
@@ -1235,8 +1235,7 @@ SmNode * SmBinVerNode::GetLeftMost()
 
 
 double Det(const Point &rHeading1, const Point &rHeading2)
-    // gibt den Wert der durch die beiden Punkte gebildeten Determinante
-    // zurueck
+    // return the value of the determinant formed by the two points
 {
     return rHeading1.X() * rHeading2.Y() - rHeading1.Y() * rHeading2.X();
 }
@@ -1244,8 +1243,8 @@ double Det(const Point &rHeading1, const Point &rHeading2)
 
 bool IsPointInLine(const Point &rPoint1,
                    const Point &rPoint2, const Point &rHeading2)
-    // ergibt true genau dann, wenn der Punkt 'rPoint1' zu der Gerade gehoert die
-    // durch den Punkt 'rPoint2' geht und den Richtungsvektor 'rHeading2' hat
+    // is precisely true if the point 'rPoint1' belongs to the straight line
+    // which crosses 'rPoint2' and has the direction vector 'rHeading2'
 {
     OSL_ENSURE(rHeading2 != Point(), "Sm : 0 vector");
 
@@ -1278,7 +1277,7 @@ sal_uInt16 GetLineIntersectionPoint(Point &rResult,
     sal_uInt16 nRes = 1;
     const double eps = 5.0 * DBL_EPSILON;
 
-    // sind die Richtumgsvektoren linear abhaengig ?
+    // are the direction vectors linearly dependent?
     double  fDet = Det(rHeading1, rHeading2);
     if (fabs(fDet) < eps)
     {
@@ -1287,8 +1286,8 @@ sal_uInt16 GetLineIntersectionPoint(Point &rResult,
     }
     else
     {
-        // hier achten wir nicht auf Rechengenauigkeit
-        // (das wuerde aufwendiger und lohnt sich hier kaum)
+        // here we do not pay attention to the computational accurancy
+        // (that'd be more complicated and isn't really worth it in this case)
         double fLambda = (    (rPoint1.Y() - rPoint2.Y()) * rHeading2.X()
                             - (rPoint1.X() - rPoint2.X()) * rHeading2.Y())
                          / fDet;
@@ -1311,9 +1310,9 @@ SmBinDiagonalNode::SmBinDiagonalNode(const SmToken &rNodeToken)
 
 void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
                         const Point &rDiagPoint, double fAngleDeg) const
-    // gibt die Position und Groesse fuer den Diagonalstrich zurueck.
-    // Vor.: das SmRect des Nodes gibt die Begrenzung vor(!), muss also selbst
-    //      bereits bekannt sein.
+    // returns the position and size of the diagonal line
+    // premise: the SmRect of the Nodes defines the limitation(!), therefore 
+    // it has to be known already
 
 {
     const double  fPi   = 3.1415926535897932384626433;
@@ -1327,19 +1326,19 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
             aDiagHdg      ( (long)(100.0 * cos(fAngleRad)),
                             (long)(-100.0 * sin(fAngleRad)) );
 
-    long  nLeft, nRight, nTop, nBottom;     // Raender des Rechtecks fuer die
-                                            // Diagonale
+    long  nLeft, nRight, nTop, nBottom;     // margins of the rectangle for the
+                                            // diagonal
     Point aPoint;
     if (IsAscending())
     {
         //
-        // obere rechte Ecke bestimmen
+        // determine top right corner
         //
         GetLineIntersectionPoint(aPoint,
             Point(nRectLeft, nRectTop), aRightHdg,
             rDiagPoint, aDiagHdg);
         //
-        // gibt es einen Schnittpunkt mit dem oberen Rand ?
+        // is there a point of intersection with the top border?
         if (aPoint.X() <= nRectRight)
         {
             nRight = aPoint.X();
@@ -1347,7 +1346,7 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
         else
         {
-            // es muss einen Schnittpunkt mit dem rechten Rand geben!
+            // there has to be a point of intersection with the right border!
             GetLineIntersectionPoint(aPoint,
                 Point(nRectRight, nRectTop), aDownHdg,
                 rDiagPoint, aDiagHdg);
@@ -1357,13 +1356,13 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
 
         //
-        // untere linke Ecke bestimmen
+        // determine bottom left corner
         //
         GetLineIntersectionPoint(aPoint,
             Point(nRectLeft, nRectBottom), aRightHdg,
             rDiagPoint, aDiagHdg);
         //
-        // gibt es einen Schnittpunkt mit dem unteren Rand ?
+        // is there a point of intersection with the bottom border?
         if (aPoint.X() >= nRectLeft)
         {
             nLeft   = aPoint.X();
@@ -1371,7 +1370,7 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
         else
         {
-            // es muss einen Schnittpunkt mit dem linken Rand geben!
+            // there has to be a point of intersection with the left border!
             GetLineIntersectionPoint(aPoint,
                 Point(nRectLeft, nRectTop), aDownHdg,
                 rDiagPoint, aDiagHdg);
@@ -1383,13 +1382,13 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
     else
     {
         //
-        // obere linke Ecke bestimmen
+        // determine top left corner
         //
         GetLineIntersectionPoint(aPoint,
             Point(nRectLeft, nRectTop), aRightHdg,
             rDiagPoint, aDiagHdg);
         //
-        // gibt es einen Schnittpunkt mit dem oberen Rand ?
+        // is there a point of intersection with the top border?
         if (aPoint.X() >= nRectLeft)
         {
             nLeft = aPoint.X();
@@ -1397,7 +1396,7 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
         else
         {
-            // es muss einen Schnittpunkt mit dem linken Rand geben!
+            // there has to be a point of intersection with the left border!
             GetLineIntersectionPoint(aPoint,
                 Point(nRectLeft, nRectTop), aDownHdg,
                 rDiagPoint, aDiagHdg);
@@ -1407,13 +1406,13 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
 
         //
-        // untere rechte Ecke bestimmen
+        // determine bottom right corner
         //
         GetLineIntersectionPoint(aPoint,
             Point(nRectLeft, nRectBottom), aRightHdg,
             rDiagPoint, aDiagHdg);
         //
-        // gibt es einen Schnittpunkt mit dem unteren Rand ?
+        // is there a point of intersection with the bottom border?
         if (aPoint.X() <= nRectRight)
         {
             nRight  = aPoint.X();
@@ -1421,7 +1420,7 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
         }
         else
         {
-            // es muss einen Schnittpunkt mit dem rechten Rand geben!
+            // there has to be a point of intersection with the right border!
             GetLineIntersectionPoint(aPoint,
                 Point(nRectRight, nRectTop), aDownHdg,
                 rDiagPoint, aDiagHdg);
@@ -1439,9 +1438,9 @@ void SmBinDiagonalNode::GetOperPosSize(Point &rPos, Size &rSize,
 
 void SmBinDiagonalNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
 {
-    //! die beiden Argumente muessen in den Subnodes vor dem Operator kommen,
-    //! damit das anklicken im GraphicWindow den FormulaCursor richtig setzt
-    //! (vgl SmRootNode)
+    //! both arguments have to get into the SubNodes in front of the Operator,
+    //! so that clicking within the GraphicWindow sets the FormulaCursor correctly
+    //! (cf. SmRootNode)
     SmNode *pLeft  = GetSubNode(0),
            *pRight = GetSubNode(1);
     OSL_ENSURE(pLeft, "Sm : NULL pointer");
@@ -1460,12 +1459,12 @@ void SmBinDiagonalNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rForma
     pLeft->Arrange(aTmpDev, rFormat);
     pRight->Arrange(aTmpDev, rFormat);
 
-    // implizit die Weite (incl Rand) des Diagonalstrichs ermitteln
+    // determine implicitely the values (inclusively the margin) of the diagonal line
     pOper->Arrange(aTmpDev, rFormat);
 
     long nDelta = pOper->GetWidth() * 8 / 10;
 
-    // TopLeft Position vom rechten Argument ermitteln
+    // determine TopLeft position from the right argument
     Point aPos;
     aPos.X() = pLeft->GetItalicRight() + nDelta + pRight->GetItalicLeftSpace();
     if (IsAscending())
@@ -1475,7 +1474,7 @@ void SmBinDiagonalNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rForma
 
     pRight->MoveTo(aPos);
 
-    // neue Baseline bestimmen
+    // determine new Baseline
     long nTmpBaseline = IsAscending() ? (pLeft->GetBottom() + pRight->GetTop()) / 2
                         : (pLeft->GetTop() + pRight->GetBottom()) / 2;
     Point  aLogCenter ((pLeft->GetItalicRight() + pRight->GetItalicLeft()) / 2,
@@ -1485,14 +1484,14 @@ void SmBinDiagonalNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rForma
     ExtendBy(*pRight, RCP_NONE);
 
 
-    // Position und Groesse des Diagonalstrich ermitteln
+    // determine position and size of diagonal line
     Size  aTmpSize;
     GetOperPosSize(aPos, aTmpSize, aLogCenter, IsAscending() ? 60.0 : -60.0);
 
     // font specialist advised to change the width first
     pOper->AdaptToY(aTmpDev, aTmpSize.Height());
     pOper->AdaptToX(aTmpDev, aTmpSize.Width());
-    // und diese wirksam machen
+    // and make it effective
     pOper->Arrange(aTmpDev, rFormat);
 
     pOper->MoveTo(aPos);
@@ -1728,16 +1727,16 @@ void SmBraceNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
 
     long  nFaceHeight = GetFont().GetSize().Height();
 
-    // Uebergroesse in % ermitteln
+    // determine oversize in %
     sal_uInt16  nPerc = 0;
     if (!bIsABS && bScale)
-    {   // im Fall von Klammern mit Uebergroesse...
+    {   // in case of oversize braces...
         sal_uInt16 nIndex = GetScaleMode() == SCALE_HEIGHT ?
                             DIS_BRACKETSIZE : DIS_NORMALBRACKETSIZE;
         nPerc = rFormat.GetDistance(nIndex);
     }
 
-    // ermitteln der Hoehe fuer die Klammern
+    // determine the height for the braces
     long  nBraceHeight;
     if (bScale)
     {
@@ -1749,11 +1748,11 @@ void SmBraceNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
     else
         nBraceHeight = nFaceHeight;
 
-    // Abstand zum Argument
+    // distance to the argument
     nPerc = bIsABS ? 0 : rFormat.GetDistance(DIS_BRACKETSPACE);
     long  nDist = nFaceHeight * nPerc / 100L;
 
-    // sofern erwuenscht skalieren der Klammern auf die gewuenschte Groesse
+    // if wanted, scale the braces to the wanted size
     if (bScale)
     {
         Size  aTmpSize (pLeft->GetFont().GetSize());
@@ -1781,7 +1780,7 @@ void SmBraceNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
     pLeft ->Arrange(rDev, rFormat);
     pRight->Arrange(rDev, rFormat);
 
-    // damit auch "\(a\) - (a) - left ( a right )" vernuenftig aussieht
+    // required in order to make "\(a\) - (a) - left ( a right )" look alright
     RectVerAlign  eVerAlign = bScale ? RVA_CENTERY : RVA_BASELINE;
 
     Point         aPos;
@@ -1880,9 +1879,9 @@ void SmVerticalBraceNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rFor
 
     pBody->Arrange(aTmpDev, rFormat);
 
-    // Groesse wie bei Grenzen fuer diesen Teil
+    // size is the same as for limits for this part
     pScript->SetSize( Fraction( rFormat.GetRelSize(SIZ_LIMITS), 100 ) );
-    // etwas hoehere Klammern als normal
+    // braces are a bit taller than usually
     pBrace ->SetSize( Fraction(3, 2) );
 
     long  nItalicWidth = pBody->GetItalicWidth();
@@ -1892,7 +1891,7 @@ void SmVerticalBraceNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rFor
     pBrace ->Arrange(aTmpDev, rFormat);
     pScript->Arrange(aTmpDev, rFormat);
 
-    // die relativen Position und die Abstaende zueinander bestimmen
+    // determine the relative position and the distances between each other
     RectPos  eRectPos;
     long nFontHeight = pBody->GetFont().GetSize().Height();
     long nDistBody   = nFontHeight * rFormat.GetDistance(DIS_ORNAMENTSIZE),
@@ -2000,7 +1999,7 @@ void SmOperNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
 
 
 void SmAlignNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
-    // setzt im ganzen subtree (incl aktuellem node) das alignment
+    // sets the alignment within the entire subtree (inclusive current node)
 {
     OSL_ENSURE(GetNumSubNodes() > 0, "Sm: missing subnode");
 
@@ -2039,7 +2038,7 @@ void SmAttributNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rFormat)
         pAttr->AdaptToX(rDev, pBody->GetItalicWidth());
     pAttr->Arrange(rDev, rFormat);
 
-    // get relative position of attribut
+    // get relative position of attribute
     RectVerAlign  eVerAlign;
     long          nDist = 0;
     switch (GetToken().eType)
@@ -2264,7 +2263,7 @@ void SmPolyLineNode::Arrange(const OutputDevice &rDev, const SmFormat 
&rFormat)
     long  nBorderwidth = GetFont().GetBorderWidth();
 
     //
-    // Das Polygon mit den beiden Endpunkten bilden
+    //create the polygon with both endpoints
     //
     OSL_ENSURE(aPoly.GetSize() == 2, "Sm : wrong number of points");
     Point  aPointA, aPointB;
@@ -2304,8 +2303,8 @@ void SmRootSymbolNode::AdaptToX(const OutputDevice &/*rDev*/, sal_uLong 
nWidth)
 
 void SmRootSymbolNode::AdaptToY(const OutputDevice &rDev, sal_uLong nHeight)
 {
-    // etwas extra Laenge damit der horizontale Balken spaeter ueber dem
-    // Argument positioniert ist
+    // some additional length so that the horizontal bar will be positioned
+    // above the argument
     SmMathSymbolNode::AdaptToY(rDev, nHeight + nHeight / 10L);
 }
 
@@ -2702,8 +2701,8 @@ void SmMathSymbolNode::AdaptToY(const OutputDevice &rDev, sal_uLong nHeight)
     GetFont().FreezeBorderWidth();
     Size  aFntSize (GetFont().GetSize());
 
-    // da wir nur die Hoehe skalieren wollen muesen wir hier ggf die Fontweite
-    // ermitteln um diese beizubehalten.
+    // since we only want to scale the heigth we have to determine the font width as
+    // the case may be in order to keep it
     if (aFntSize.Width() == 0)
     {
         OutputDevice &rDevNC = (OutputDevice &) rDev;
@@ -2903,7 +2902,7 @@ SmSpecialNode::SmSpecialNode(SmNodeType eNodeType, const SmToken &rNodeToken, 
sa
 
 
 SmSpecialNode::SmSpecialNode(const SmToken &rNodeToken) :
-    SmTextNode(NSPECIAL, rNodeToken, FNT_MATH)  //! default Font nicht immer richtig
+    SmTextNode(NSPECIAL, rNodeToken, FNT_MATH)  //! default Font isn't always correct
 {
     bIsFromGreekSymbolSet = lcl_IsFromGreekSymbolSet( rNodeToken.aText );
 }
@@ -2932,11 +2931,10 @@ void SmSpecialNode::Prepare(const SmFormat &rFormat, const SmDocShell 
&rDocShell
     // use same font size as is used for variables
     GetFont().SetSize( rFormat.GetFont( FNT_VARIABLE ).GetSize() );
 
-    //! eigentlich sollten nur WEIGHT_NORMAL und WEIGHT_BOLD vorkommen...
-    //! In der sms-Datei gibt es jedoch zB auch 'WEIGHT_ULTRALIGHT'
-    //! daher vergleichen wir hier mit  >  statt mit  !=  .
-    //! (Langfristig sollte die Notwendigkeit fuer 'PrepareAttribut', und damit
-    //! fuer dieses hier, mal entfallen.)
+    //! actually only WEIGHT_NORMAL and WEIGHT_BOLD should occur...
+    //! but in the sms-file there's also e.g. 'WEIGHT_ULTRALIGHT'
+    //! that's why we compare here with > instead of using !=
+    //! (In the long term the necessity for 'PrepareAttribut' and thus also for this here should 
be dropped)
     //
     //! see also SmFontStyles::GetStyleName
     if (IsItalic( GetFont() ))
@@ -3067,9 +3065,8 @@ void SmBlankNode::Prepare(const SmFormat &rFormat, const SmDocShell 
&rDocShell)
 {
     SmNode::Prepare(rFormat, rDocShell);
 
-    //! hier muss/sollte es lediglich nicht der StarMath Font sein,
-    //! damit fuer das in Arrange verwendete Zeichen ein "normales"
-    //! (ungecliptes) Rechteck erzeugt wird.
+    //! here must/should it solely not be the StarMath Font, so that
+    //! for the character used in Arrange a normal (non-clipped) rectangle is generated
     GetFont() = rFormat.GetFont(FNT_VARIABLE);
 
     Flags() |= FLG_FONT | FLG_BOLD | FLG_ITALIC;
@@ -3081,16 +3078,16 @@ void SmBlankNode::Arrange(const OutputDevice &rDev, const SmFormat &rFormat)
     SmTmpDevice  aTmpDev ((OutputDevice &) rDev, true);
     aTmpDev.SetFont(GetFont());
 
-    // Abstand von der Fonthoehe abhaengig machen
-    // (damit er beim skalieren (zB size *2 {a ~ b}) mitwaechst)
+    // make distance depend on the font heigth
+    // (so that it increases when scaling (e.g. size *2 {a ~ b})
     long  nDist  = GetFont().GetSize().Height() / 10L,
           nSpace = nNum * nDist;
 
-    // ein SmRect mit Baseline und allem drum und dran besorgen
+    // get a SmRect with Baseline with all the bells and whistles
     SmRect::operator = (SmRect(aTmpDev, &rFormat, rtl::OUString(' '),
                                GetFont().GetBorderWidth()));
 
-    // und dieses auf die gewuenschte Breite bringen
+    // and resize it to the wanted size
     SetItalicSpaces(0, 0);
     SetWidth(nSpace);
 }
-- 
1.7.9.5


Context


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