On 26/03/12 11:42, Cedric Bosdonnat wrote:
Hi Michael,
On Fri, 2012-03-23 at 17:44 +0100, Michael Stahl wrote:
On 20/03/12 12:19, Cedric Bosdonnat wrote:
On Fri, 2012-03-16 at 23:29 +0100, Michael Stahl wrote:
this fix introduces a new array to store the borders and paints them
after the subsidiary lines are done, effectively on top of the
subsidiary lines.
http://cgit.freedesktop.org/libreoffice/core/commit/?id=804d0a896731629397c5328c13c04a45bc55f459
Thanks for the patch. I apologize as I should have done that a lot
earlier. I cherry-picked and pushed it to -3-5.
unfortunately it turns out that the patch introduced a regression,
fdo#47717, which is hopefully fixed with this one (as is fdo#45562,
which is about borders vs. hellish drawing objects), so please consider
it for libreoffice-3-5-2:
http://cgit.freedesktop.org/libreoffice/core/commit/?id=1024c172a5bfb3d85a86fcf7a046aa2b03950edd
because up until a week ago my knowledge of Writer's drawing code was
precisely zero, it would be a good idea to test this a bit. in case
something is still wrong i'd strongly consider reverting the original
commit (0f0896c26fb260d1bbf31d7a886df3f61837f0f2).
The patch fixes the mentioned bugs, but I still found a buggy case. See
this document:
http://people.freedesktop.org/~cbosdo/frame-to-back.odt
thanks, i think i've fixed this problem now (and attached your bugdoc,
slightly enhanced, to fdo#45562 as well), so please consider this for
libreoffice-3-5, which basically results in painting the borders in
almost exactly the same places as the old OOo code, and thus looks safe
to me wrt. layering:
http://cgit.freedesktop.org/libreoffice/core/commit/?id=5913506b2193e93ca2767ab7365ab2e76ed7848f
there is also some old border painting code in SwFlyFrmFmt::MakeGraphic,
which looks unnecessary to me because the borders are painted by
SwFlyFrm::Paint already; the patch also happens to fix the following
obscure regression introduced by my earlier patches:
1. create new writer document
2. Insert->Frame
3. OK
4. Edit->Image Map
5. crash
IMHO, the best effort we could do on that border / subsidiary lines
painting is to avoid buffering any line / subline. I'm still unsure if
it's possible at all without having weird corner cases. I still believe
in "each objects paints itself completely in one shot" idea, but that
would mean to remove all the subsidiary lines code and consider those as
the normal lines.
Any thought on that? I we go in that direction, I'ld revert the patch as
you mention in 3.5.2 and target that work for 3.6: it's still a bit
risky and will need heavy testing.
i don't believe this is possible, as there is code that combines
adjacent borders if there is a sufficiently small gap between them (see
SwLineRect::MakeUnion), which is now mostly unused since
0f0896c26fb260d1bbf31d7a886df3f61837f0f2, and results in regressions
such as fdo#38215, about which i'll send another mail.
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