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On Fri, Nov 18, 2011 at 12:30:41PM +0100, Stephan Bergmann wrote:
On 11/10/2011 12:05 AM, Andrew Douglas Pitonyak wrote:
I would feel safer if pointers were set to NULL (or nullptr if we
support C++11) since it is not safe to delete a pointer twice.

I would rather argue that adding redundant "p = 0;" following a
"delete p;" makes our code worse, not better (even if that may sound
paradoxical at first):
[...]

I generally agree, but for debugging (non-product builds only) it might make
sense to mark a pointer as dead, to easier identify if the zombie pointer is
still dereferenced. But that should not be a NULL even in that case (which
might trigger overly defensive workarounds), rather something like 0xDEADBEEF.
Mind you: I am not talking about release builds.

Best,

Bjoern

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