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On Fri, 12 Aug 2011 01:59:37 -0500
Norbert Thiebaud <nthiebaud@gmail.com>
wrote:

that would break the per-module build-ability, as you noticed below.

No it shouldnt.

headers because I found:

define gb_LinkTarget_add_package_headers
$(foreach package,$(2),$(call
gb_LinkTarget__add_internal_headers,$(1),$(call
gb_Package_get_target,$(package))))
$(call gb_LinkTarget_get_clean_target,$(1)) : $(foreach
package,$(2),$(call gb_Package_get_clean_target,$(package)))

endef

what probably means that when you run make clean in sd you would
also remove animations' headers ?

It would remove the touch-target of the animations header (the empty
file that signals to the build system 'everything for the header target
is done'), yes -- but it would not remove the headers themselves: It
doesnt even know about them as they are declared in animations. So
apart from a few possible superfluous relinkings of libs using the
animations headers, everything is fine.

gb_Library_add_package_headers is the way to go.

Best,

Bjoern

-- 
https://launchpad.net/~bjoern-michaelsen



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