On Aug 4, 2011, at 1:04 PM, Lubos Lunak wrote:
On Wednesday 03 of August 2011, Caolán McNamara wrote:
On Tue, 2011-08-02 at 14:58 +0200, Lubos Lunak wrote:
- osl_loadModule*() functions are plain C functions from stable API, so
no overloading to add the extra argument for the error message, the best
I've come up with was simply a wrapper around dlerror(), which I admit is
not very nice API either, would there be any better approach?
Has the obvious issue of an gap between error and retrieving the error
and some other thread churning away in between, how about...
That's already inherent in dlerror() itself, I have no idea how this is
handled on Windows.
A oslModule is a void* and we're currently just directly casting the
return from dlopen (and the windows equivalent) to a oslModule
Maybe one possibility is instead a private struct like
struct unx_impl_Module
{
void *m_pRealHandle;
const char *m_pLastError;
};
in osl/unx/module.c, malloc one of those and return *that* as the
oslModule from the osl_loadModule* family. Free it in osl_unloadModule.
Do the fixup in the various methods to cast oslModule to unx_impl_Module
and get the realhandle out of it for the dl* family. Now can add a new
toplevel osl c-function to check for error.
oslModule stays a void* and all should remain abi-groovy methinks ?
That is a clever hack, but API-wise I consider it so ugly that I'd rather
prefer the extra osl_loadModuleWithError() variants than this.
I would prefer Caolán's solution. Given that dlopen-followed-by-dlerror is broken (SUSv4 states
"The dlerror() function need not be thread-safe."), I would try to encapsulate that broken (but
pragmatically necessary) sequence as much as possible. (With the unx_impl_Module solution, one
could even imagine locking a mutex around dlopen/dlerror in osl_loadModule, so that at least all
non-third-party-calls to dlopen/dlerror cooperate for correct multi-threaded behavior. But that
would probably be overkill.)
-Stephan
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