On Mon, Jan 17, 2011 at 04:58:28PM +0000, Caolán McNamara wrote:
On Mon, 2011-01-17 at 15:18 +0100, Lionel Elie Mamane wrote:
(...) we have to make these three places
agree. As to whether it is in the direction of "C/C++ long" everywhere
or in the direction of "uno long == sal_Int32" everywhere, (..)
[no] opinion.
Well, we have to assume from that LoadTableWindowData that the
values may have been cached on disk somewhere, and have been
assigned a data type of sal_Int32 for the purposes of file
storage. So I say we use sal_Int32 everywhere for those four
"long"s.
OK, here's the patch that changes the setters to sal_Int32 then.
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