On Mon, 2011-01-17 at 15:18 +0100, Lionel Elie Mamane wrote:
Well caught, I missed it. Well, we have to make these three places
agree. As to whether it is in the direction of "C/C++ long" everywhere
or in the direction of "uno long == sal_Int32" everywhere, frankly I
don't have enough overview / depth of knowledge into the codebase to
have an opinion.
Well, we have to assume from that LoadTableWindowData that the values
may have been cached on disk somewhere, and have been assigned a data
type of sal_Int32 for the purposes of file storage. So I say we use
sal_Int32 everywhere for those four "long"s.
C.
Context
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