On 08/01/2011 17:00, Norbert Thiebaud wrote:
I' confused:
- sal_Int32 nCount = xAcc->getAccessibleChildCount();
-
- for( sal_Int32 i=0; i< nCount; i++ )
+ const sal_Int32 nCount = xAcc->getAccessibleChildCount();
+ sal_Int32 i = 0;
+
+ while(i< nCount)
{
- if( xAcc->getAccessibleChild( i ) == xThis )
- return i;
+ if( xAcc->getAccessibleChild( i ) == xThis )
+ return i;
+ i++;
}
+
Unless I'm really dense: this simply change a for() loop into a
while() loop doing exactly the same thing
Why is it supposed to improve performance ?
as for the rest:
Did you really measure that turning a passed-by-value scalar (which
caller's value cannot be modified by the callee, by definition) into a
const passed by value
scalar, has _actually_ any performance impact ?
Norbert
Hello Norbert, first of all i'm new at coding, I really do not know if
we have any improve, but after looking a lot for c++ performance tips
(and I continue looking and reading tips for that) I have in my mind
some things like:
for/while -> it's better to use while, it's not a huge improve, but you
can find tips that say 'use while, it's better'. I just do it.
const -> my goal is to change the local variable to const is to put it
in read-only, wich is better, but in that case that we receive
pass-by-value, is my fault. The problem is that i do not known that
this method returns reference.
It's because all this that I ask for one review, I want to learn with
everyone here. I'm in the right way? My goal is to code things that are
better, even with minimal improves.
revol_
Context
Privacy Policy |
Impressum (Legal Info) |
Copyright information: Unless otherwise specified, all text and images
on this website are licensed under the
Creative Commons Attribution-Share Alike 3.0 License.
This does not include the source code of LibreOffice, which is
licensed under the Mozilla Public License (
MPLv2).
"LibreOffice" and "The Document Foundation" are
registered trademarks of their corresponding registered owners or are
in actual use as trademarks in one or more countries. Their respective
logos and icons are also subject to international copyright laws. Use
thereof is explained in our
trademark policy.