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On Mon, Jan 9, 2006 at 11:09 PM, Kayo Hamid
<kayo.hamid@gekkolinux.com.br> wrote:
Sending for review.

I' confused:
-    sal_Int32 nCount = xAcc->getAccessibleChildCount();
-
-    for( sal_Int32 i=0; i < nCount; i++ )
+    const sal_Int32 nCount = xAcc->getAccessibleChildCount();
+    sal_Int32 i = 0;
+       
+    while(i < nCount)
     {
-        if( xAcc->getAccessibleChild( i ) == xThis )
-            return i;
+           if( xAcc->getAccessibleChild( i ) == xThis )
+                   return i;
+           i++;
     }
+

Unless I'm really dense: this simply change a for() loop into a
while() loop doing exactly the same thing
Why is it supposed to improve performance ?

as for the rest:
Did you really measure that turning a passed-by-value scalar (which
caller's value cannot be modified by the callee, by definition) into a
const passed by value
 scalar, has _actually_ any performance impact ?

Norbert


revol_

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