On Mon, Jan 9, 2006 at 11:09 PM, Kayo Hamid
<kayo.hamid@gekkolinux.com.br> wrote:
Sending for review.
I' confused:
- sal_Int32 nCount = xAcc->getAccessibleChildCount();
-
- for( sal_Int32 i=0; i < nCount; i++ )
+ const sal_Int32 nCount = xAcc->getAccessibleChildCount();
+ sal_Int32 i = 0;
+
+ while(i < nCount)
{
- if( xAcc->getAccessibleChild( i ) == xThis )
- return i;
+ if( xAcc->getAccessibleChild( i ) == xThis )
+ return i;
+ i++;
}
+
Unless I'm really dense: this simply change a for() loop into a
while() loop doing exactly the same thing
Why is it supposed to improve performance ?
as for the rest:
Did you really measure that turning a passed-by-value scalar (which
caller's value cannot be modified by the callee, by definition) into a
const passed by value
scalar, has _actually_ any performance impact ?
Norbert
revol_
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