https://bugs.documentfoundation.org/show_bug.cgi?id=92018
--- Comment #4 from Markus Mohrhard (retired) <markus.mohrhard@googlemail.com> ---
(In reply to Michael Meeks from comment #3)
commit dea885f80a80c6a5839ee5dbf8521487186a9522
Author: Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>
Date: Mon Aug 3 15:06:55 2015 +0900
opengl: cache native widget textures also for Windows
is the windows piece; I guess Mac is the last bit (?)
There is no OpenGL mac vcl backend. There is OpenGL support on mac and in
general it should be a lot easier to implement the backend as we use a OpenGL
enabled widget from the system. So we would just need to make sure that we only
generate these and render to them through OpenGL.
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- [Bug 92018] Implement caching for native widget rendering for Mac / OpenGL rendering · bugzilla-daemon
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