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https://bugs.documentfoundation.org/show_bug.cgi?id=92018

--- Comment #4 from Markus Mohrhard (retired) <markus.mohrhard@googlemail.com> ---
(In reply to Michael Meeks from comment #3)
commit dea885f80a80c6a5839ee5dbf8521487186a9522
Author: Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>
Date:   Mon Aug 3 15:06:55 2015 +0900

    opengl: cache native widget textures also for Windows

is the windows piece; I guess Mac is the last bit (?)

There is no OpenGL mac vcl backend. There is OpenGL support on mac and in
general it should be a lot easier to implement the backend as we use a OpenGL
enabled widget from the system. So we would just need to make sure that we only
generate these and render to them through OpenGL.

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