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Hi Pranav,

On Mon, 2015-06-01 at 14:50 +0530, Pranav Kant wrote:
involves a lot of other things like layers[3], composting[4], and
off-main-thread compositing (OMTC)[5], which we might not need at all.

        I imagine that we will need and want off-main-thread-compositing to
ensure that the UX remains fluid even while rendering new tiles - since
we can do those in a different thread.

I am already in touch with gfx team at Mozilla and would be
researching about it in parallel while I do the following task for the
next week. At this point, it seems that it might be better to use the
Mozilla code as a reference only to implement opengl/tiled rendering
in LO, and not reuse it directly.

        Seems reasonable to me; Markus and Tor's feedback on IRC was also
rather useful IMHO, particularly stacking layers of abstraction seems
unfortunate:

<moggi> oh, and the modern replacement for cairo is skia, might be a
better alternative than Moz2D

        =)

                Michael.

-- 
 michael.meeks@collabora.com  <><, Pseudo Engineer, itinerant idiot


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