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On Fri, 2015-01-30 at 10:47 -0800, scan-admin@coverity.com wrote:
________________________________________________________________________________________________________
*** CID 1267636:  Logically dead code  (DEADCODE)
/sw/source/core/doc/textboxhelper.cxx: 242 in SwTextBoxHelper::getByIndex(SdrPage *, int, 
std::set<const SwFrmFmt *, std::less<const SwFrmFmt *>, std::allocator<const SwFrmFmt *>> &)()
236                 pRet = pPage->GetObj(i);
237                 break;
238             }
239             ++nCount;
240         }
241         assert(pRet);
    CID 1267636:  Logically dead code  (DEADCODE)
    Execution cannot reach this statement: "<temporary>.Any();".
242         return pRet ? uno::makeAny(uno::Reference<drawing::XShape>(pRet->getUnoShape(), 
uno::UNO_QUERY)) : uno::Any();
243     }
244     
245     sal_Int32 SwTextBoxHelper::getOrdNum(const SdrObject* pObject, std::set<const SwFrmFmt*>& 
rTextBoxes)
246     {
247         if (const SdrPage* pPage = pObject->GetPage())

So, if we show coverity the asserts it removes a pile of warnings, but
introduces another pile of deadcode given the way we have stacks of
defensive "this shouldn't happen, but if it does" code :-) We either
ifdef off NDEBUG, just go back to hiding asserts from coverity, or
bravely claim that all our assert conditions never happen in release
mode.

C.


Context


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