Hi
I would like to propose a change of direction in how we currently implement HiDPI and general UI
sizing stuff.
I suggest that we code the sizes of all of our UI elements by making the pixel sizes a function of the pixel size of the
current system font.
For example, the Java user-interfaces I build are littered with code like this [1]:
final int charWidth = getFontMetrics(getFont()).stringWidth("m");
final int fontHeight = getFontMetrics(getFont()).getHeight();
setPreferredWidth(charWidth * 10);
setPreferredHeight(fontHeight * 10);
This has a couple of desirable effects
(1) When people with dodgy vision (like myself) crank up the size of the system font to compensate, all of the UI
elements like icons/borders/panel-sizes scale nicely in tandem.
(2) Hi-DPI screens "Just Work" because, on a high-DPI screen, you are naturally going to be using a system font with
more pixels.
Am I missing something why this approach would not work?
Regards, Noel Grandin
[1] I did not invent this approach, I borrowed it from the excellent open-source SwingGoodies
library :-)
Disclaimer: http://www.peralex.com/disclaimer.html
Context
- RFC: using system font size instead of querying HiDPI stuff · Noel Grandin
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