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https://bugs.freedesktop.org/show_bug.cgi?id=45618

--- Comment #5 from Markus Mohrhard <markus.mohrhard@googlemail.com> ---
actually this should be much simpler now as we have a working modern OpenGL
context on Windows. I think we can extend this easy hack to move the
implementation to use the new OpenGL context in vcl.

The OpenGL context is known to work on Linux and Windows. Mac support is
currently under development and should be ready the next days.

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