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On 03/19/2014 10:44 AM, Tharindu Lakmal wrote:
I'm Lakmal From University of Moratuwa, Sri Lanka. I like to contribute
for the topic Haskell UNO Language Binding. I'm looking for a mentor for
the project.

I read about your description about the project and browsed through many
details around the topic. I had written a libreoffice plugin a few
months ago using pyuno. It made me easier to find the details about UNO
bindings.

I like to get some advice from you about 1 st and third options.

As I got to know,  FFI  doesn't provide direct support for C++, but
there exist many code generators and methods to do that.

The following links added me another option to call pyuno library
through Haskell. Better if I can get an opinion on that

http://www.haskell.org/haskellwiki/Cxx_foreign_function_interface
https://john-millikin.com/articles/ride-the-snake/

By the way I would like to get some opinion about pros and cons of
option 1(FFI) and 3(Remote Protocol).

I'll prepare the proposal asap and get your feedback also.

Hi Lakmal,

Great to see you interested in this topic.  A few notes:

* Doing a UNO Remote Protocol (URP) bridge might be easier than an FFI bridge in that you do that in an external, purely Haskell process (and the documentation of URP might be somewhat better than the documentation of Binary UNO, which you need to interface with in the FFI case). In the end, a "real" UNO binding would support both, but it would of course be fine to concentrate on one of them, at least initially.

* FFI being C rather than C++ should not be a problem, as the Binary UNO code that it needs to interact with is just C (although partially implemented in C++). (One UNO concept is the "Binary UNO hub" that bridges between different language bindings, which each provide a bridge between that language binding and Binary UNO, so if e.g., some C++ code calls a UNO method implemented in Java, that call goes via the C++-to-Binary-UNO and then via the Binary-UNO-to-JNI bridge.)

* You mention Python, but I wouldn't make a bridge between Haskell and PyUNO, but rather between Haskell and Binary UNO. I see no advantage in the former, just more layers of indirection that complicate matters.

* Great to read you already did a LO plugin. Is the code available somewhere to have a look at it?

* To be eligible for LO GSoC, you'd need to do some Easy Hacks first.

* Do you also have experience with Haskell itself?

Stephan

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