On Wed, 2012-07-11 at 21:51 +0200, Johannes Sixt wrote:
Thanks. The artefacts seem to be connected to
VclProcessor2D::RenderPolygonStrokePrimitive2D(). If I comment out all
mpOutputDevice->DrawPolyLine() calls in that function, the artefacts
vanish (the lines vanish, too, of course).
Some antialiasing type thing stuff bleeding out which might go away with
the addition of some clipping area. Just a complete guess.
C.
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