Noel Power-3 wrote
...
I can commit and push on master of course but I'd like first your opinion
about this.
please commit looks like the correct fix to me ( on a side note can
anyone remember what ( #if _SOLAR__PRIVATE ) is all about, I can't see
any reason for it in the context of this code in anycase :-/ and would
be tempted to delete it. And btw thanks, always a pleasure to come back
from vacation to see something from the to do list fixed by someone else
:-))) thanks again!!
Noel
No problem, I'll do this as soon as get back home (so after day work :-) ).
BTW, I noticed that const_iterators were used. As a beginner, I don't
understand how const_iterators can work in this file whereas most of the
time the object referenced is modified, eg :
248 for( IDEWindowTable::const_iterator it =
aIDEWindowTable.begin(); it != aIDEWindowTable.end(); ++it )
249 {
250 // no store; does already happen when the BasicManagers are
destroyed
251 delete it->second;
252 }
338 for( std::vector<IDEBaseWindow*>::const_iterator it =
aDeleteVec.begin(); it != aDeleteVec.end(); ++it )
339 {
340 IDEBaseWindow* pWin = *it;
341 pWin->StoreData();
But perhaps I misunderstood something (which wouldn't be surprising :-))
Julien
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