CHILDS -> CHILDREN
Careful with this one. I had to make some manual changes to the
patch file to undo some changes that shouldn't happen.
Mike
From f651d57dbe3ab1450c68357512367d10ad22a8aa Mon Sep 17 00:00:00 2001
From: Michael T. Whiteley <mike@whiteley.org>
Date: Wed, 7 Dec 2011 02:42:29 -0800
Subject: [PATCH] CHILDS -> CHILDREN
---
basctl/source/basicide/baside2b.cxx | 4 +-
dbaccess/source/ui/control/dbtreelistbox.cxx | 2 +-
lotuswordpro/source/filter/lwplayoutdef.hxx | 2 +-
rsc/doku/feinkonz.43/rsc.sdw | Bin 89277 -> 89279 bytes
svtools/inc/svtools/svlbox.hxx | 6 +-
svtools/source/contnr/svlbox.cxx | 4 +-
.../accessibility/svxrectctaccessiblecontext.cxx | 26 ++++++------
svx/source/inc/svxrectctaccessiblecontext.hxx | 4 +-
vcl/source/window/window.cxx | 44 ++++++++++----------
9 files changed, 46 insertions(+), 46 deletions(-)
diff --git a/basctl/source/basicide/baside2b.cxx b/basctl/source/basicide/baside2b.cxx
index 857cec2..9b3ca10 100644
--- a/basctl/source/basicide/baside2b.cxx
+++ b/basctl/source/basicide/baside2b.cxx
@@ -2070,12 +2070,12 @@ void implEnableChildren( SvLBoxEntry* pEntry, bool bEnable )
pEntry->SetFlags(
(pEntry->GetFlags() &
~(SV_ENTRYFLAG_NO_NODEBMP | SV_ENTRYFLAG_HAD_CHILDREN))
- | SV_ENTRYFLAG_CHILDS_ON_DEMAND );
+ | SV_ENTRYFLAG_CHILDREN_ON_DEMAND );
}
else
{
pEntry->SetFlags(
- (pEntry->GetFlags() & ~(SV_ENTRYFLAG_CHILDS_ON_DEMAND)) );
+ (pEntry->GetFlags() & ~(SV_ENTRYFLAG_CHILDREN_ON_DEMAND)) );
}
}
diff --git a/dbaccess/source/ui/control/dbtreelistbox.cxx
b/dbaccess/source/ui/control/dbtreelistbox.cxx
index 858431a..0a177be 100644
--- a/dbaccess/source/ui/control/dbtreelistbox.cxx
+++ b/dbaccess/source/ui/control/dbtreelistbox.cxx
@@ -216,7 +216,7 @@ void DBTreeListBox::MouseButtonDown( const MouseEvent& rMEvt )
IMPL_LINK(DBTreeListBox, OnResetEntry, SvLBoxEntry*, pEntry)
{
// set the flag which allows if the entry can be expanded
- pEntry->SetFlags( (pEntry->GetFlags() & ~(SV_ENTRYFLAG_NO_NODEBMP |
SV_ENTRYFLAG_HAD_CHILDREN)) | SV_ENTRYFLAG_CHILDS_ON_DEMAND );
+ pEntry->SetFlags( (pEntry->GetFlags() & ~(SV_ENTRYFLAG_NO_NODEBMP |
SV_ENTRYFLAG_HAD_CHILDREN)) | SV_ENTRYFLAG_CHILDREN_ON_DEMAND );
// redraw the entry
GetModel()->InvalidateEntry( pEntry );
return 0L;
diff --git a/lotuswordpro/source/filter/lwplayoutdef.hxx
b/lotuswordpro/source/filter/lwplayoutdef.hxx
index fde3a14..48088c3 100644
--- a/lotuswordpro/source/filter/lwplayoutdef.hxx
+++ b/lotuswordpro/source/filter/lwplayoutdef.hxx
@@ -101,7 +101,7 @@
#define STYLE2_PROTECTED 0x20UL
#define STYLE2_ACCESSRIGHTS 0x30UL
#define STYLE2_HONORPROTECTION 0x40UL
-#define STYLE2_CHILDSPANNABLE 0x80UL
+#define STYLE2_CHILDSPANNABLE 0x80UL
#define STYLE2_DEACTIVATED 0x200UL
#define STYLE2_NOCONTENTREFERENCE 0x400UL
#define STYLE2_ADOPTED 0x800UL
diff --git a/rsc/doku/feinkonz.43/rsc.sdw b/rsc/doku/feinkonz.43/rsc.sdw
index fb9214668c506fbcf6fa1cc20480a45e159dc54e..1819990fb0e4e864ba7bcdecb10bf6517bd081fa 100644
GIT binary patch
delta 18
acmdnHlXd@2)(u&InS)&YHfR40iU$Byya>bq
delta 16
YcmdnLlXdS-)(u&I8G|?H{tb!;07pRxG5`Po
diff --git a/svtools/inc/svtools/svlbox.hxx b/svtools/inc/svtools/svlbox.hxx
index 65cbe3e..b246854 100644
--- a/svtools/inc/svtools/svlbox.hxx
+++ b/svtools/inc/svtools/svlbox.hxx
@@ -172,7 +172,7 @@ public:
};
// Flags, die am Model haengen
-#define SV_ENTRYFLAG_CHILDS_ON_DEMAND 0x0001
+#define SV_ENTRYFLAG_CHILDREN_ON_DEMAND 0x0001
#define SV_ENTRYFLAG_DISABLE_DROP 0x0002
#define SV_ENTRYFLAG_IN_USE 0x0004
// wird gesetzt, wenn RequestingChildren keine Children gestzt hat
@@ -209,7 +209,7 @@ public:
void SetUserData( void* pPtr ) { pUserData = pPtr; }
virtual void Clone( SvListEntry* pSource );
void EnableChildrenOnDemand( sal_Bool bEnable=sal_True );
- sal_Bool HasChildrenOnDemand() const { return (sal_Bool)((nEntryFlags &
SV_ENTRYFLAG_CHILDS_ON_DEMAND)!=0); }
+ sal_Bool HasChildrenOnDemand() const { return (sal_Bool)((nEntryFlags &
SV_ENTRYFLAG_CHILDREN_ON_DEMAND)!=0); }
sal_Bool HasInUseEmphasis() const { return (sal_Bool)((nEntryFlags &
SV_ENTRYFLAG_IN_USE)!=0); }
sal_uInt16 GetFlags() const { return nEntryFlags; }
@@ -508,7 +508,7 @@ public:
SvLBoxItem* GetHdlItem() const;
// wird aufgerufen, wenn ein Eintrag mit gesetztem
- // ENTRYFLAG_CHILDS_ON_DEMAND expandiert wird.
+ // ENTRYFLAG_CHILDREN_ON_DEMAND expandiert wird.
virtual void RequestingChildren( SvLBoxEntry* pParent );
// Drag & Drop
diff --git a/svtools/source/contnr/svlbox.cxx b/svtools/source/contnr/svlbox.cxx
index 7eea319..3626e61 100644
--- a/svtools/source/contnr/svlbox.cxx
+++ b/svtools/source/contnr/svlbox.cxx
@@ -621,9 +621,9 @@ void SvLBoxEntry::EnableChildrenOnDemand( sal_Bool bEnable )
{
DBG_CHKTHIS(SvLBoxEntry,0);
if ( bEnable )
- nEntryFlags |= SV_ENTRYFLAG_CHILDS_ON_DEMAND;
+ nEntryFlags |= SV_ENTRYFLAG_CHILDREN_ON_DEMAND;
else
- nEntryFlags &= (~SV_ENTRYFLAG_CHILDS_ON_DEMAND);
+ nEntryFlags &= (~SV_ENTRYFLAG_CHILDREN_ON_DEMAND);
}
void SvLBoxEntry::ReplaceItem( SvLBoxItem* pNewItem, sal_uInt16 nPos )
diff --git a/svx/source/accessibility/svxrectctaccessiblecontext.cxx
b/svx/source/accessibility/svxrectctaccessiblecontext.cxx
index f8729ef..515a0ec 100644
--- a/svx/source/accessibility/svxrectctaccessiblecontext.cxx
+++ b/svx/source/accessibility/svxrectctaccessiblecontext.cxx
@@ -57,8 +57,8 @@ using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::accessibility;
-#define MAX_NUM_OF_CHILDS 9
-#define NOCHILDSELECTED -1
+#define MAX_NUM_OF_CHILDREN 9
+#define NOCHILDSELECTED -1
DBG_NAME( SvxRectCtlAccessibleContext )
@@ -124,7 +124,7 @@ static long PointToIndex( RECT_POINT ePoint, sal_Bool bAngleControl )
case RP_MT: nRet = 2; break;
case RP_RT: nRet = 1; break;
case RP_LM: nRet = 4; break;
- case RP_MM: nRet = NOCHILDSELECTED; break;
+ case RP_MM: nRet = NOCHILDSELECTED; break;
case RP_RM: nRet = 0; break;
case RP_LB: nRet = 5; break;
case RP_MB: nRet = 6; break;
@@ -155,7 +155,7 @@ SvxRectCtlAccessibleContext::SvxRectCtlAccessibleContext(
mpRepr( &rRepr ),
mpChildren( NULL ),
mnClientId( 0 ),
- mnSelectedChild( NOCHILDSELECTED ),
+ mnSelectedChild( NOCHILDSELECTED ),
mbAngleMode( rRepr.GetNumOfChildren() == 8 )
{
DBG_CTOR( SvxRectCtlAccessibleContext, NULL );
@@ -176,10 +176,10 @@ SvxRectCtlAccessibleContext::SvxRectCtlAccessibleContext(
msDescription = SVX_RESSTR( mbAngleMode? RID_SVXSTR_RECTCTL_ACC_ANGL_DESCR :
RID_SVXSTR_RECTCTL_ACC_CORN_DESCR );
}
- mpChildren = new SvxRectCtlChildAccessibleContext*[ MAX_NUM_OF_CHILDS ];
+ mpChildren = new SvxRectCtlChildAccessibleContext*[ MAX_NUM_OF_CHILDREN ];
SvxRectCtlChildAccessibleContext** p = mpChildren;
- for( int i = MAX_NUM_OF_CHILDS ; i ; --i, ++p )
+ for( int i = MAX_NUM_OF_CHILDREN ; i ; --i, ++p )
*p = NULL;
}
@@ -221,7 +221,7 @@ Reference< XAccessible > SAL_CALL SvxRectCtlAccessibleContext::getAccessibleAtPo
long nChild = PointToIndex( mpRepr->GetApproxRPFromPixPt( rPoint ),
mbAngleMode );
- if( nChild != NOCHILDSELECTED )
+ if( nChild != NOCHILDSELECTED )
xRet = getAccessibleChild( nChild );
return xRet;
@@ -598,7 +598,7 @@ sal_Int32 SAL_CALL SvxRectCtlAccessibleContext::getSelectedAccessibleChildCount(
{
::osl::MutexGuard aGuard( m_aMutex );
- return mnSelectedChild == NOCHILDSELECTED? 0 : 1;
+ return mnSelectedChild == NOCHILDSELECTED? 0 : 1;
}
Reference< XAccessible > SAL_CALL SvxRectCtlAccessibleContext::getSelectedAccessibleChild(
sal_Int32 nIndex )
@@ -630,7 +630,7 @@ void SvxRectCtlAccessibleContext::checkChildIndex( long nIndex ) throw( lang::In
void SvxRectCtlAccessibleContext::checkChildIndexOnSelection( long nIndex ) throw(
lang::IndexOutOfBoundsException )
{
- if( nIndex || mnSelectedChild == NOCHILDSELECTED )
+ if( nIndex || mnSelectedChild == NOCHILDSELECTED )
// in our case only for the first (0) _selected_ child this is a valid request
throw lang::IndexOutOfBoundsException();
}
@@ -644,7 +644,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
if( nNew < nNumOfChildren )
{ // valid index
SvxRectCtlChildAccessibleContext* pChild;
- if( mnSelectedChild != NOCHILDSELECTED )
+ if( mnSelectedChild != NOCHILDSELECTED )
{ // deselect old selected child if one is selected
pChild = mpChildren[ mnSelectedChild ];
if( pChild )
@@ -654,7 +654,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
// select new child
mnSelectedChild = nNew;
- if( nNew != NOCHILDSELECTED )
+ if( nNew != NOCHILDSELECTED )
{
pChild = mpChildren[ nNew ];
if( pChild )
@@ -662,7 +662,7 @@ void SvxRectCtlAccessibleContext::selectChild( long nNew )
}
}
else
- mnSelectedChild = NOCHILDSELECTED;
+ mnSelectedChild = NOCHILDSELECTED;
}
}
@@ -719,7 +719,7 @@ void SAL_CALL SvxRectCtlAccessibleContext::disposing()
mpRepr = NULL; // object dies with representation
SvxRectCtlChildAccessibleContext** p = mpChildren;
- for( int i = MAX_NUM_OF_CHILDS ; i ; --i, ++p )
+ for( int i = MAX_NUM_OF_CHILDREN ; i ; --i, ++p )
{
SvxRectCtlChildAccessibleContext* pChild = *p;
if( pChild )
diff --git a/svx/source/inc/svxrectctaccessiblecontext.hxx
b/svx/source/inc/svxrectctaccessiblecontext.hxx
index d5dd920..fa9dff4 100644
--- a/svx/source/inc/svxrectctaccessiblecontext.hxx
+++ b/svx/source/inc/svxrectctaccessiblecontext.hxx
@@ -247,7 +247,7 @@ protected:
/** Selects a new child by index.
<p>If the child was not selected before, the state of the child will
- be updated. If the index is invalid, the index will internaly set to NOCHILDSELECTED</p>
+ be updated. If the index is invalid, the index will internaly set to NOCHILDSELECTED</p>
@param nIndexOfChild
Index of the new child which should be selected.
@@ -258,7 +258,7 @@ public:
/** Selects a new child by point.
<p>If the child was not selected before, the state of the child will
- be updated. If the point is not invalid, the index will internaly set to
NOCHILDSELECTED</p>
+ be updated. If the point is not invalid, the index will internaly set to
NOCHILDSELECTED</p>
@param eButton
Button which belongs to the child which should be selected.
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index 98611d1..93de162 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -119,8 +119,8 @@ DBG_NAME( Window )
#define IMPL_PAINT_PAINT ((sal_uInt16)0x0001)
#define IMPL_PAINT_PAINTALL ((sal_uInt16)0x0002)
-#define IMPL_PAINT_PAINTALLCHILDS ((sal_uInt16)0x0004)
-#define IMPL_PAINT_PAINTCHILDS ((sal_uInt16)0x0008)
+#define IMPL_PAINT_PAINTALLCHILDREN ((sal_uInt16)0x0004)
+#define IMPL_PAINT_PAINTCHILDREN ((sal_uInt16)0x0008)
#define IMPL_PAINT_ERASE ((sal_uInt16)0x0010)
#define IMPL_PAINT_CHECKRTL ((sal_uInt16)0x0020)
@@ -2329,16 +2329,16 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
mpWindowImpl->mbPaintFrame = sal_False;
- if ( nPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDS | (nPaintFlags
& IMPL_PAINT_PAINTALL);
- if ( nPaintFlags & IMPL_PAINT_PAINTCHILDS )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDS;
+ if ( nPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+ mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDREN |
(nPaintFlags & IMPL_PAINT_PAINTALL);
+ if ( nPaintFlags & IMPL_PAINT_PAINTCHILDREN )
+ mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN;
if ( nPaintFlags & IMPL_PAINT_ERASE )
mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
if ( nPaintFlags & IMPL_PAINT_CHECKRTL )
mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
if ( !mpWindowImpl->mpFirstChild )
- mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDS;
+ mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDREN;
if ( mpWindowImpl->mbPaintDisabled )
{
@@ -2371,7 +2371,7 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
*/
mpWindowImpl->maInvalidateRegion.Union( *mpWindowImpl->mpWinData->mpTrackRect );
- if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+ if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
pChildRegion = new Region( mpWindowImpl->maInvalidateRegion );
mpWindowImpl->maInvalidateRegion.Intersect( *pWinChildClipRegion );
}
@@ -2433,7 +2433,7 @@ void Window::ImplCallPaint( const Region* pRegion, sal_uInt16 nPaintFlags )
else
mpWindowImpl->mnPaintFlags = 0;
- if ( nPaintFlags & (IMPL_PAINT_PAINTALLCHILDS | IMPL_PAINT_PAINTCHILDS) )
+ if ( nPaintFlags & (IMPL_PAINT_PAINTALLCHILDREN | IMPL_PAINT_PAINTCHILDREN) )
{
// Paint from the bottom child window and frontward.
Window* pTempWindow = mpWindowImpl->mpLastChild;
@@ -2472,7 +2472,7 @@ void Window::ImplCallOverlapPaint()
}
// only then ourself
- if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+ if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
{
// - RTL - notify ImplCallPaint to check for re-mirroring (CHECKRTL)
// because we were called from the Sal layer
@@ -2521,7 +2521,7 @@ IMPL_LINK( Window, ImplHandleResizeTimerHdl, void*, EMPTYARG )
void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16 nFlags )
{
- // set PAINTCHILDS for all parent windows till the first OverlapWindow
+ // set PAINTCHILDREN for all parent windows till the first OverlapWindow
if ( !ImplIsOverlapWindow() )
{
Window* pTempWindow = this;
@@ -2529,9 +2529,9 @@ void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16
nFlags
do
{
pTempWindow = pTempWindow->ImplGetParent();
- if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDS )
+ if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN )
break;
- pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDS | nTranspPaint;
+ pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN | nTranspPaint;
if( ! pTempWindow->IsPaintTransparent() )
nTranspPaint = 0;
}
@@ -2541,7 +2541,7 @@ void Window::ImplInvalidateFrameRegion( const Region* pRegion, sal_uInt16
nFlags
// set Paint-Flags
mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT;
if ( nFlags & INVALIDATE_CHILDREN )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDS;
+ mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDREN;
if ( !(nFlags & INVALIDATE_NOERASE) )
mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
if ( !pRegion )
@@ -2710,7 +2710,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
mpWindowImpl->maInvalidateRegion.Union( aTempRegion );
}
- if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDS) )
+ if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN) )
{
Window* pWindow = mpWindowImpl->mpFirstChild;
while ( pWindow )
@@ -2737,7 +2737,7 @@ void Window::ImplMoveAllInvalidateRegions( const Rectangle& rRect,
do
{
pPaintAllWindow = pPaintAllWindow->ImplGetParent();
- if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+ if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
{
if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
{
@@ -2769,7 +2769,7 @@ void Window::ImplValidateFrameRegion( const Region* pRegion, sal_uInt16
nFlags )
else
{
// when all child windows have to be drawn we need to invalidate them before doing so
- if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS) &&
mpWindowImpl->mpFirstChild )
+ if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN) &&
mpWindowImpl->mpFirstChild )
{
Region aChildRegion = mpWindowImpl->maInvalidateRegion;
if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
@@ -3038,7 +3038,7 @@ void Window::ImplUpdateAll( sal_Bool bOverlapWindows )
pWindow->ImplCallOverlapPaint();
else
{
- if ( pWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+ if ( pWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
pWindow->ImplCallPaint( NULL, pWindow->mpWindowImpl->mnPaintFlags );
}
@@ -7379,7 +7379,7 @@ sal_Bool Window::HasPaintEvent() const
do
{
pTempWindow = pTempWindow->ImplGetParent();
- if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDS |
IMPL_PAINT_PAINTALLCHILDS) )
+ if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDREN |
IMPL_PAINT_PAINTALLCHILDREN) )
return sal_True;
}
while ( !pTempWindow->ImplIsOverlapWindow() );
@@ -7426,11 +7426,11 @@ void Window::Update()
pWindow = pWindow->ImplGetParent();
}
// In order to limit drawing, an update only draws the window which
- // has PAINTALLCHILDS set
+ // has PAINTALLCHILDREN set
pWindow = pUpdateWindow;
do
{
- if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDS )
+ if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
pUpdateWindow = pWindow;
if ( pWindow->ImplIsOverlapWindow() )
break;
@@ -7439,7 +7439,7 @@ void Window::Update()
while ( pWindow );
// if there is something to paint, trigger a Paint
- if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDS) )
+ if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN)
)
{
// trigger an update also for system windows on top of us,
// otherwise holes would remain
--
1.7.3.2
Context
- [Libreoffice] CHILDS -> CHILDREN · Mike Whiteley
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