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This patch only fixes crash, changing of background still does not work. It
seems to be the small mistake in commit
1be43c60fb32783312c18e4f65d63f4d7a55ca70
From 08c3001bf59e671eae7cd3153d83d00d95f8c437 Mon Sep 17 00:00:00 2001
From: Ivan Timofeev <timofeev.i.s@gmail.com>
Date: Wed, 14 Sep 2011 21:49:17 +0400
Subject: [PATCH] fdo#38391: don't crash while dropping texture

---
 sd/source/ui/view/sdview4.cxx |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/sd/source/ui/view/sdview4.cxx b/sd/source/ui/view/sdview4.cxx
index e3ea718..c03e708 100644
--- a/sd/source/ui/view/sdview4.cxx
+++ b/sd/source/ui/view/sdview4.cxx
@@ -117,7 +117,7 @@ SdrGrafObj* View::InsertGraphic( const Graphic& rGraphic, sal_Int8& rAction,
     if( mnAction == DND_ACTION_LINK && pPickObj && pPV )
     {
         const bool bIsGraphic = pPickObj->ISA( SdrGrafObj );
-        if( bIsGraphic || (pObj->IsEmptyPresObj() && !bOnMaster) )
+        if( bIsGraphic || (pPickObj->IsEmptyPresObj() && !bOnMaster) )
         {
             if( IsUndoEnabled() )
                 BegUndo(String(SdResId(STR_INSERTGRAPHIC)));
-- 
1.7.6


Context


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